30 #ifndef G4FragmentingString_h 
   31 #define G4FragmentingString_h 1 
  114         return this == &
right;
 
  120         return this != &
right;
 
G4ParticleDefinition * RightParton
 
G4FragmentingString(const G4FragmentingString &right)
 
G4ParticleDefinition * GetRightParton(void) const 
 
CLHEP::Hep3Vector G4ThreeVector
 
void SetLeftPartonStable()
 
G4double LightConeDecay()
 
G4ParticleDefinition * GetDecayParton() const 
 
G4ParticleDefinition * GetLeftParton(void) const 
 
G4ParticleDefinition * theStableParton
 
G4ParticleDefinition * GetStableParton() const 
 
G4int GetDecayDirection() const 
 
G4double LightConeMinus()
 
void SetRightPartonStable()
 
G4bool FourQuarkString(void) const 
 
G4ParticleDefinition * LeftParton
 
int operator==(const G4FragmentingString &right) const 
 
G4LorentzVector Get4Momentum() const 
 
G4ParticleDefinition * theDecayParton
 
G4FragmentingString & operator=(const G4FragmentingString &)
 
int operator!=(const G4FragmentingString &right) const 
 
CLHEP::HepLorentzVector G4LorentzVector