G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
G4HadFinalState theResult
void CompositeApply(const G4HadProjectile &theTrack, G4ParticleDefinition *aHadron)
static G4Neutron * Neutron()
static const G4double A[nN]
void InitGammas(G4double AR, G4double ZR)
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aSFType)
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType)