61                     "PhysVol representation of LogVol " + pLV -> GetName (),
 
   75   fType = 
"G4LogicalVolumeModel";
 
   76   fGlobalTag = fpLV -> GetName ();
 
   77   fGlobalDescription = 
"G4LogicalVolumeModel " + fGlobalTag;
 
   88   if (fpMP) nonCulledMP = *fpMP;
 
   95     if (fpTopPV->GetLogicalVolume()->GetVoxelHeader()) {
 
  100       for (
size_t i = 0; i < pPPL -> size (); i++) {
 
  102         const G4Polyhedron& polyhedron = (*pPPL)[i].GetPolyhedron ();
 
  119                << 
"\" with top physical volume \"" 
  140     G4VSolid* pSol0 = pSol -> GetConstituentSolid (0);
 
  142       G4VSolid* pSol1 = pSol -> GetConstituentSolid (1);
 
  145           (
"G4PhysicalVolumeModel::DescribeSolid",
 
  147            "2nd component solid in Boolean is missing.");
 
  152       DescribeSolid (theAT, pSol0, &constituentAttributes, sceneHandler);
 
  153       DescribeSolid (theAT, pSol1, &constituentAttributes, sceneHandler);
 
  159   pSol -> DescribeYourselfTo (sceneHandler);
 
virtual void PostAddSolid()=0
 
void DescribeYourselfTo(G4VGraphicsScene &)
 
void SetForceWireframe(G4bool)
 
CLHEP::Hep3Vector G4ThreeVector
 
virtual ~G4LogicalVolumeModel()
 
void DescribeSolid(const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)
 
G4PlacedPolyhedronList * CreatePlacedPolyhedra(const G4LogicalVolume *) const 
 
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
 
G4LogicalVolumeModel(G4LogicalVolume *, G4int soughtDepth=1, G4bool booleans=true, G4bool voxels=true, G4bool readout=true, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0)
 
void SetModelingParameters(const G4ModelingParameters *)
 
virtual void AddPrimitive(const G4Polyline &)=0
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const 
 
G4VReadOutGeometry * GetROgeometry() const 
 
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
 
virtual void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void EndPrimitives()=0
 
void DescribeYourselfTo(G4VGraphicsScene &)
 
std::vector< G4PlacedPolyhedron > G4PlacedPolyhedronList
 
G4VPhysicalVolume * GetROWorld() const