Geant4  10.00.p03
G4BoundingSphereScene.hh
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27 // $Id: G4BoundingSphereScene.hh 66373 2012-12-18 09:41:34Z gcosmo $
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30 // John Allison 7th June 1997
31 // An artificial scene to reuse G4VScene code to calculate a bounding sphere.
32 
33 #ifndef G4BOUNDINGSPHERESCENE_HH
34 #define G4BOUNDINGSPHERESCENE_HH
35 
36 #include "G4VGraphicsScene.hh"
37 #include "G4VisExtent.hh"
38 #include "G4Box.hh"
39 #include "G4Cons.hh"
40 #include "G4Tubs.hh"
41 #include "G4Trd.hh"
42 #include "G4Trap.hh"
43 #include "G4Sphere.hh"
44 #include "G4Para.hh"
45 #include "G4Torus.hh"
46 #include "G4Polycone.hh"
47 #include "G4Polyhedra.hh"
48 
49 class G4VModel;
50 
52 
53 public:
54  G4BoundingSphereScene (G4VModel* pModel = 0);
55  virtual ~G4BoundingSphereScene ();
56  void PreAddSolid (const G4Transform3D& objectTransformation,
57  const G4VisAttributes&);
58  void PostAddSolid () {}
59  void AddSolid (const G4Box& solid) {Accrue (solid);}
60  void AddSolid (const G4Cons& solid) {Accrue (solid);}
61  void AddSolid (const G4Tubs& solid) {Accrue (solid);}
62  void AddSolid (const G4Trd& solid) {Accrue (solid);}
63  void AddSolid (const G4Trap& solid) {Accrue (solid);}
64  void AddSolid (const G4Sphere& solid) {Accrue (solid);}
65  void AddSolid (const G4Para& solid) {Accrue (solid);}
66  void AddSolid (const G4Torus& solid) {Accrue (solid);}
67  void AddSolid (const G4Polycone& solid) {Accrue (solid);}
68  void AddSolid (const G4Polyhedra& solid) {Accrue (solid);}
69  void AddSolid (const G4VSolid& solid) {Accrue (solid);}
70  void AddCompound (const G4VTrajectory&) {}
71  void AddCompound (const G4VHit&) {}
72  void AddCompound (const G4VDigi&) {}
75  const G4Point3D& GetCentre() const {return fCentre;}
76  G4double GetRadius() const {return fRadius;}
77 
78  void SetCentre(const G4Point3D& centre) {fCentre = centre;}
79 
81  // The following 2 functions can be used by any code which wishes to
82  // accrue a bounding sphere. Just instantiate a
83  // G4BoundingSphereScene and use AccrueBoundingSphere.
84 
85  void ResetBoundingSphere ();
86  void AccrueBoundingSphere (const G4Point3D& centre,
87  G4double radius);
88 
90  // Functions not used by required by the abstract interface.
91 
92  virtual void BeginPrimitives (const G4Transform3D&) {}
93  virtual void EndPrimitives () {}
94  virtual void BeginPrimitives2D (const G4Transform3D&) {}
95  virtual void EndPrimitives2D () {}
96  virtual void AddPrimitive (const G4Polyline&) {}
97  virtual void AddPrimitive (const G4Scale&) {}
98  virtual void AddPrimitive (const G4Text&) {}
99  virtual void AddPrimitive (const G4Circle&) {}
100  virtual void AddPrimitive (const G4Square&) {}
101  virtual void AddPrimitive (const G4Polymarker&) {}
102  virtual void AddPrimitive (const G4Polyhedron&) {}
103 
104 private:
105  void Accrue (const G4VSolid& solid);
106  G4VModel* fpModel; // Instantiating code may optionally set this.
110 };
111 
112 #endif
Definition: G4Para.hh:77
Definition: G4Text.hh:73
void AddSolid(const G4Para &solid)
G4BoundingSphereScene(G4VModel *pModel=0)
virtual void AddPrimitive(const G4Scale &)
void AddSolid(const G4Sphere &solid)
Definition: G4Box.hh:64
virtual void AddPrimitive(const G4Text &)
Definition: G4Tubs.hh:85
void AddSolid(const G4Trd &solid)
void AddSolid(const G4Polyhedra &solid)
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
Definition: G4VHit.hh:48
void AddSolid(const G4Torus &solid)
const G4Point3D & GetCentre() const
Definition: G4Trd.hh:72
void AddCompound(const G4VDigi &)
virtual void AddPrimitive(const G4Circle &)
void AddSolid(const G4VSolid &solid)
void AddSolid(const G4Trap &solid)
virtual void AddPrimitive(const G4Square &)
Definition: G4Cons.hh:83
G4VisExtent GetBoundingSphereExtent()
virtual void BeginPrimitives2D(const G4Transform3D &)
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
HepGeom::Transform3D G4Transform3D
void AddCompound(const G4THitsMap< G4double > &)
virtual void BeginPrimitives(const G4Transform3D &)
virtual void AddPrimitive(const G4Polyhedron &)
virtual void AddPrimitive(const G4Polyline &)
void AddSolid(const G4Tubs &solid)
void AddCompound(const G4VTrajectory &)
void Accrue(const G4VSolid &solid)
void SetCentre(const G4Point3D &centre)
void AccrueBoundingSphere(const G4Point3D &centre, G4double radius)
void AddSolid(const G4Polycone &solid)
void AddCompound(const G4VHit &)
double G4double
Definition: G4Types.hh:76
virtual void AddPrimitive(const G4Polymarker &)
void AddSolid(const G4Box &solid)
const G4Transform3D * fpObjectTransformation
void AddSolid(const G4Cons &solid)