Geant4  10.00.p03
PerspectiveVisAction.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
28 //
29 //
30 // $Id: PerspectiveVisAction.hh 68031 2013-03-13 13:52:48Z gcosmo $
31 
32 #ifndef PERSPECTIVEVISACTION_HH
33 #define PERSPECTIVEVISACTION_HH
34 
35 #include "G4VUserVisAction.hh"
36 
37 #include "G4String.hh"
38 #include <map>
39 #include <vector>
40 
41 /*
42 class G4AttDef;
43 class G4AttValue;
44 */
45 
46 class G4VVisManager;
47 class G4VSolid;
48 class G4VisAttributes;
49 
51 public:
53  void SetOptionString(const G4String& optionString)
54  {fOptionString = optionString;}
55  void SetScene(const G4String& scene)
56  {fScene = scene;}
57  virtual void Draw();
58 private:
59  void ExtendedDraw (const G4VSolid&, const G4VisAttributes&,
60  const G4Transform3D& objectTransformation = G4Transform3D());
61  void RoomAndChair();
62  void Chair(const G4VisAttributes&, const G4Transform3D&);
66  G4double fRoomX, fRoomY, fRoomZ, // Half lengths.
70  fChairX, // Half width.
71  fChairY, // Half depth.
72  fChairZ, // Half height.
73  fChairSeat, // Half height of top of seat.
74  fChairThickness; // Half thicknes of back, seat, legs.
75 };
76 
77 #endif
void SetScene(const G4String &scene)
void ExtendedDraw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())
HepGeom::Transform3D G4Transform3D
G4VVisManager * fpVisManager
void Chair(const G4VisAttributes &, const G4Transform3D &)
double G4double
Definition: G4Types.hh:76
void SetOptionString(const G4String &optionString)