Geant4  10.00.p03
RandPoissonQ.cc
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1 // $Id:$
2 // -*- C++ -*-
3 //
4 // -----------------------------------------------------------------------
5 // HEP Random
6 // --- RandPoissonQ ---
7 // class implementation file
8 // -----------------------------------------------------------------------
9 
10 // =======================================================================
11 // M. Fischler - Implemented new, much faster table-driven algorithm
12 // applicable for mu < 100
13 // - Implemented "quick()" methods, shich are the same as the
14 // new methods for mu < 100 and are a skew-corrected gaussian
15 // approximation for large mu.
16 // M. Fischler - Removed mean=100 from the table-driven set, since it
17 // uses a value just off the end of the table. (April 2004)
18 // M Fischler - put and get to/from streams 12/15/04
19 // M Fischler - Utilize RandGaussQ rather than RandGauss, as clearly
20 // intended by the inclusion of RandGaussQ.h. Using RandGauss
21 // introduces a subtle trap in that the state of RandPoissonQ
22 // can never be properly captured without also saveing the
23 // state of RandGauss! RandGaussQ is, on the other hand,
24 // stateless except for the engine used.
25 // M Fisculer - Modified use of wrong engine when shoot (anEngine, mean)
26 // is called. This flaw was preventing any hope of proper
27 // saving and restoring in the instance cases.
28 // M Fischler - fireArray using defaultMean 2/10/05
29 // M Fischler - put/get to/from streams uses pairs of ulongs when
30 // + storing doubles avoid problems with precision
31 // 4/14/05
32 // M Fisculer - Modified use of shoot (mean) instead of
33 // shoot(getLocalEngine(), mean) when fire(mean) is called.
34 // This flaw was causing bad "cross-talk" between modules
35 // in CMS, where one used its own engine, and the other
36 // used the static generator. 10/18/07
37 //
38 // =======================================================================
39 
40 #include "CLHEP/Random/RandPoissonQ.h"
41 #include "CLHEP/Random/RandGaussQ.h"
42 #include "CLHEP/Random/DoubConv.h"
43 #include "CLHEP/Random/Stat.h"
44 #include <cmath> // for std::pow()
45 
46 namespace CLHEP {
47 
48 std::string RandPoissonQ::name() const {return "RandPoissonQ";}
49 HepRandomEngine & RandPoissonQ::engine() {return RandPoisson::engine();}
50 
51 // Initialization of static data: Note that this is all const static data,
52 // so that saveEngineStatus properly saves all needed information.
53 
54  // The following MUST MATCH the corresponding values used (in
55  // poissonTables.cc) when poissonTables.cdat was created.
56 
57 const double RandPoissonQ::FIRST_MU = 10;// lowest mu value in table
58 const double RandPoissonQ::LAST_MU = 95;// highest mu value
59 const double RandPoissonQ::S = 5; // Spacing between mu values
60 const int RandPoissonQ::BELOW = 30; // Starting point for N is at mu - BELOW
61 const int RandPoissonQ::ENTRIES = 51; // Number of entries in each mu row
62 
63 const double RandPoissonQ::MAXIMUM_POISSON_DEVIATE = 2.0E9;
64  // Careful -- this is NOT the maximum number that can be held in
65  // a long. It actually should be some large number of sigma below
66  // that.
67 
68  // Here comes the big (9K bytes) table, kept in a file of
69  // ENTRIES * (FIRST_MU - LAST_MU + 1)/S doubles
70 
71 static const double poissonTables [ 51 * ( (95-10)/5 + 1 ) ] = {
72 #include "CLHEP/Random/poissonTables.cdat"
73 };
74 
75 //
76 // Constructors and destructors:
77 //
78 
79 RandPoissonQ::~RandPoissonQ() {
80 }
81 
82 void RandPoissonQ::setupForDefaultMu() {
83 
84  // The following are useful for quick approximation, for large mu
85 
86  double sig2 = defaultMean * (.9998654 - .08346/defaultMean);
87  sigma = std::sqrt(sig2);
88  // sigma for the Guassian which approximates the Poisson -- naively
89  // sqrt (defaultMean).
90  //
91  // The multiplier corrects for fact that discretization of the form
92  // [gaussian+.5] increases the second moment by a small amount.
93 
94  double t = 1./(sig2);
95 
96  a2 = t/6 + t*t/324;
97  a1 = std::sqrt (1-2*a2*a2*sig2);
98  a0 = defaultMean + .5 - sig2 * a2;
99 
100  // The formula will be a0 + a1*x + a2*x*x where x has 2nd moment of sigma.
101  // The coeffeicients are chosen to match the first THREE moments of the
102  // true Poisson distribution.
103  //
104  // Actually, if the correction for discretization were not needed, then
105  // a2 could be taken one order higher by adding t*t*t/5832. However,
106  // the discretization correction is not perfect, leading to inaccuracy
107  // on the order to 1/mu**2, so adding a third term is overkill.
108 
109 } // setupForDefaultMu()
110 
111 
112 //
113 // fire, quick, operator(), and shoot methods:
114 //
115 
116 long RandPoissonQ::shoot(double xm) {
117  return shoot(getTheEngine(), xm);
118 }
119 
120 double RandPoissonQ::operator()() {
121  return (double) fire();
122 }
123 
124 double RandPoissonQ::operator()( double mean ) {
125  return (double) fire(mean);
126 }
127 
128 long RandPoissonQ::fire(double mean) {
129  return shoot(getLocalEngine(), mean);
130 }
131 
132 long RandPoissonQ::fire() {
133  if ( defaultMean < LAST_MU + S ) {
134  return poissonDeviateSmall ( getLocalEngine(), defaultMean );
135  } else {
136  return poissonDeviateQuick ( getLocalEngine(), a0, a1, a2, sigma );
137  }
138 } // fire()
139 
140 long RandPoissonQ::shoot(HepRandomEngine* anEngine, double mean) {
141 
142  // The following variables, static to this method, apply to the
143  // last time a large mean was supplied; they obviate certain calculations
144  // if consecutive calls use the same mean.
145 
146  static double lastLargeMean = -1.; // Mean from previous shoot
147  // requiring poissonDeviateQuick()
148  static double lastA0;
149  static double lastA1;
150  static double lastA2;
151  static double lastSigma;
152 
153  if ( mean < LAST_MU + S ) {
154  return poissonDeviateSmall ( anEngine, mean );
155  } else {
156  if ( mean != lastLargeMean ) {
157  // Compute the coefficients defining the quadratic transformation from a
158  // Gaussian to a Poisson for this mean. Also save these for next time.
159  double sig2 = mean * (.9998654 - .08346/mean);
160  lastSigma = std::sqrt(sig2);
161  double t = 1./sig2;
162  lastA2 = t*(1./6.) + t*t*(1./324.);
163  lastA1 = std::sqrt (1-2*lastA2*lastA2*sig2);
164  lastA0 = mean + .5 - sig2 * lastA2;
165  }
166  return poissonDeviateQuick ( anEngine, lastA0, lastA1, lastA2, lastSigma );
167  }
168 
169 } // shoot (anEngine, mean)
170 
171 void RandPoissonQ::shootArray(const int size, long* vect, double m) {
172  for( long* v = vect; v != vect + size; ++v )
173  *v = shoot(m);
174  // Note: We could test for m > 100, and if it is, precompute a0, a1, a2,
175  // and sigma and call the appropriate form of poissonDeviateQuick.
176  // But since those are cached anyway, not much time would be saved.
177 }
178 
179 void RandPoissonQ::fireArray(const int size, long* vect, double m) {
180  for( long* v = vect; v != vect + size; ++v )
181  *v = fire( m );
182 }
183 
184 void RandPoissonQ::fireArray(const int size, long* vect) {
185  for( long* v = vect; v != vect + size; ++v )
186  *v = fire( defaultMean );
187 }
188 
189 
190 // Quick Poisson deviate algorithm used by quick for large mu:
191 
192 long RandPoissonQ::poissonDeviateQuick ( HepRandomEngine *e, double mu ) {
193 
194  // Compute the coefficients defining the quadratic transformation from a
195  // Gaussian to a Poisson:
196 
197  double sig2 = mu * (.9998654 - .08346/mu);
198  double sig = std::sqrt(sig2);
199  // The multiplier corrects for fact that discretization of the form
200  // [gaussian+.5] increases the second moment by a small amount.
201 
202  double t = 1./sig2;
203 
204  double sa2 = t*(1./6.) + t*t*(1./324.);
205  double sa1 = std::sqrt (1-2*sa2*sa2*sig2);
206  double sa0 = mu + .5 - sig2 * sa2;
207 
208  // The formula will be sa0 + sa1*x + sa2*x*x where x has sigma of sq.
209  // The coeffeicients are chosen to match the first THREE moments of the
210  // true Poisson distribution.
211 
212  return poissonDeviateQuick ( e, sa0, sa1, sa2, sig );
213 }
214 
215 
216 long RandPoissonQ::poissonDeviateQuick ( HepRandomEngine *e,
217  double A0, double A1, double A2, double sig) {
218 //
219 // Quick Poisson deviate algorithm used by quick for large mu:
220 //
221 // The principle: For very large mu, a poisson distribution can be approximated
222 // by a gaussian: return the integer part of mu + .5 + g where g is a unit
223 // normal. However, this yelds a miserable approximation at values as
224 // "large" as 100. The primary problem is that the poisson distribution is
225 // supposed to have a skew of 1/mu**2, and the zero skew of the Guassian
226 // leads to errors of order as big as 1/mu**2.
227 //
228 // We substitute for the gaussian a quadratic function of that gaussian random.
229 // The expression looks very nearly like mu + .5 - 1/6 + g + g**2/(6*mu).
230 // The small positive quadratic term causes the resulting variate to have
231 // a positive skew; the -1/6 constant term is there to correct for this bias
232 // in the mean. By adjusting these two and the linear term, we can match the
233 // first three moments to high accuracy in 1/mu.
234 //
235 // The sigma used is not precisely sqrt(mu) since a rounded-off Gaussian
236 // has a second moment which is slightly larger than that of the Gaussian.
237 // To compensate, sig is multiplied by a factor which is slightly less than 1.
238 
239  // double g = RandGauss::shootQuick( e ); // TEMPORARY MOD:
240  double g = RandGaussQ::shoot( e ); // Unit normal
241  g *= sig;
242  double p = A2*g*g + A1*g + A0;
243  if ( p < 0 ) return 0; // Shouldn't ever possibly happen since
244  // mean should not be less than 100, but
245  // we check due to paranoia.
246  if ( p > MAXIMUM_POISSON_DEVIATE ) p = MAXIMUM_POISSON_DEVIATE;
247 
248  return long(p);
249 
250 } // poissonDeviateQuick ()
251 
252 
253 
254 long RandPoissonQ::poissonDeviateSmall (HepRandomEngine * e, double mean) {
255  long N1;
256  long N2;
257  // The following are for later use to form a secondary random s:
258  double rRange; // This will hold the interval between cdf for the
259  // computed N1 and cdf for N1+1.
260  double rRemainder = 0; // This will hold the length into that interval.
261 
262  // Coming in, mean should not be more than LAST_MU + S. However, we will
263  // be paranoid and test for this:
264 
265  if ( mean > LAST_MU + S ) {
266  return RandPoisson::shoot(e, mean);
267  }
268 
269  if (mean <= 0) {
270  return 0; // Perhaps we ought to balk harder here!
271  }
272 
273  // >>> 1 <<<
274  // Generate the first random, which we always will need.
275 
276  double r = e->flat();
277 
278  // >>> 2 <<<
279  // For small mean, below the start of the tables,
280  // do the series for cdf directly.
281 
282  // In this case, since we know the series will terminate relatively quickly,
283  // almost alwaye use a precomputed 1/N array without fear of overrunning it.
284 
285  static const double oneOverN[50] =
286  { 0, 1., 1/2., 1/3., 1/4., 1/5., 1/6., 1/7., 1/8., 1/9.,
287  1/10., 1/11., 1/12., 1/13., 1/14., 1/15., 1/16., 1/17., 1/18., 1/19.,
288  1/20., 1/21., 1/22., 1/23., 1/24., 1/25., 1/26., 1/27., 1/28., 1/29.,
289  1/30., 1/31., 1/32., 1/33., 1/34., 1/35., 1/36., 1/37., 1/38., 1/39.,
290  1/40., 1/41., 1/42., 1/43., 1/44., 1/45., 1/46., 1/47., 1/48., 1/49. };
291 
292 
293  if ( mean < FIRST_MU ) {
294 
295  long N = 0;
296  double term = std::exp(-mean);
297  double cdf = term;
298 
299  if ( r < (1 - 1.0E-9) ) {
300  //
301  // **** This is a normal path: ****
302  //
303  // Except when r is very close to 1, it is certain that we will exceed r
304  // before the 30-th term in the series, so a simple while loop is OK.
305  const double* oneOverNptr = oneOverN;
306  while( cdf <= r ) {
307  N++ ;
308  oneOverNptr++;
309  term *= ( mean * (*oneOverNptr) );
310  cdf += term;
311  }
312  return N;
313  //
314  // **** ****
315  //
316  } else { // r is almost 1...
317  // For r very near to 1 we would have to check that we don't fall
318  // off the end of the table of 1/N. Since this is very rare, we just
319  // ignore the table and do the identical while loop, using explicit
320  // division.
321  double cdf0;
322  while ( cdf <= r ) {
323  N++ ;
324  term *= ( mean / N );
325  cdf0 = cdf;
326  cdf += term;
327  if (cdf == cdf0) break; // Can't happen, but just in case...
328  }
329  return N;
330  } // end of if ( r compared to (1 - 1.0E-9) )
331 
332  } // End of the code for mean < FIRST_MU
333 
334  // >>> 3 <<<
335  // Find the row of the tables corresponding to the highest tabulated mu
336  // which is no greater than our actual mean.
337 
338  int rowNumber = int((mean - FIRST_MU)/S);
339  const double * cdfs = &poissonTables [rowNumber*ENTRIES];
340  double mu = FIRST_MU + rowNumber*S;
341  double deltaMu = mean - mu;
342  int Nmin = int(mu - BELOW);
343  if (Nmin < 1) Nmin = 1;
344  int Nmax = Nmin + (ENTRIES - 1);
345 
346 
347  // >>> 4 <<<
348  // If r is less that the smallest entry in the row, then
349  // generate the deviate directly from the series.
350 
351  if ( r < cdfs[0] ) {
352 
353  // In this case, we are tempted to use the actual mean, and not
354  // generate a second deviate to account for the leftover part mean - mu.
355  // That would be an error, generating a distribution with enough excess
356  // at Nmin + (mean-mu)/2 to be detectable in 4,000,000 trials.
357 
358  // Since this case is very rare (never more than .2% of the r values)
359  // and can happen where N will be large (up to 65 for the mu=95 row)
360  // we use explicit division so as to avoid having to worry about running
361  // out of oneOverN table.
362 
363  long N = 0;
364  double term = std::exp(-mu);
365  double cdf = term;
366  double cdf0;
367 
368  while(cdf <= r) {
369  N++ ;
370  term *= ( mu / N );
371  cdf0 = cdf;
372  cdf += term;
373  if (cdf == cdf0) break; // Can't happen, but just in case...
374  }
375  N1 = N;
376  // std::cout << r << " " << N << " ";
377  // DBG_small = true;
378  rRange = 0; // In this case there is always a second r needed
379 
380  } // end of small-r case
381 
382 
383  // >>> 5 <<<
384  // Assuming r lies within the scope of the row for this mu, find the
385  // largest entry not greater than r. N1 is the N corresponding to the
386  // index a.
387 
388  else if ( r < cdfs[ENTRIES-1] ) { // r is also >= cdfs[0]
389 
390  //
391  // **** This is the normal code path ****
392  //
393 
394  int a = 0; // Highest value of index such that cdfs[a]
395  // is known NOT to be greater than r.
396  int b = ENTRIES - 1; // Lowest value of index such that cdfs[b] is
397  // known to exeed r.
398 
399  while (b != (a+1) ) {
400  int c = (a+b+1)>>1;
401  if (r > cdfs[c]) {
402  a = c;
403  } else {
404  b = c;
405  }
406  }
407 
408  N1 = Nmin + a;
409  rRange = cdfs[a+1] - cdfs[a];
410  rRemainder = r - cdfs[a];
411 
412  //
413  // **** ****
414  //
415 
416  } // end of medium-r (normal) case
417 
418 
419  // >>> 6 <<<
420  // If r exceeds the greatest entry in the table for this mu, then start
421  // from that cdf, and use the series to compute from there until r is
422  // exceeded.
423 
424  else { // if ( r >= cdfs[ENTRIES-1] ) {
425 
426  // Here, division must be done explicitly, and we must also protect against
427  // roundoff preventing termination.
428 
429  //
430  //+++ cdfs[ENTRIES-1] is exp(-mu) sum (mu**m/m! , m=0 to Nmax)
431  //+++ (where Nmax = mu - BELOW + ENTRIES - 1)
432  //+++ cdfs[ENTRIES-1]-cdfs[ENTRIES-2] is exp(-mu) mu**(Nmax)/(Nmax)!
433  //+++ If the sum up to k-1 <= r < sum up to k, then N = k-1
434  //+++ Consider k = Nmax in the above statement:
435  //+++ If cdfs[ENTRIES-2] <= r < cdfs[ENTRIES-1], N would be Nmax-1
436  //+++ But here r >= cdfs[ENTRIES-1] so N >= Nmax
437  //
438 
439  // Erroneous:
440  //+++ cdfs[ENTRIES-1] is exp(-mu) sum (mu**m/m! , m=0 to Nmax-1)
441  //+++ cdfs[ENTRIES-1]-cdfs[ENTRIES-2] is exp(-mu) mu**(Nmax-1)/(Nmax-1)!
442  //+++ If a sum up to k-1 <= r < sum up to k, then N = k-1
443  //+++ So if cdfs[ENTRIES-1] were > r, N would be Nmax-1 (or less)
444  //+++ But here r >= cdfs[ENTRIES-1] so N >= Nmax
445  //
446 
447  // std::cout << "r = " << r << " mu = " << mu << "\n";
448  long N = Nmax -1;
449  double cdf = cdfs[ENTRIES-1];
450  double term = cdf - cdfs[ENTRIES-2];
451  double cdf0;
452  while(cdf <= r) {
453  N++ ;
454  // std::cout << " N " << N << " term " <<
455  // term << " cdf " << cdf << "\n";
456  term *= ( mu / N );
457  cdf0 = cdf;
458  cdf += term;
459  if (cdf == cdf0) break; // If term gets so small cdf stops increasing,
460  // terminate using that value of N since we
461  // would never reach r.
462  }
463  N1 = N;
464  rRange = 0; // We can't validly omit the second true random
465 
466  // N = Nmax -1;
467  // cdf = cdfs[ENTRIES-1];
468  // term = cdf - cdfs[ENTRIES-2];
469  // for (int isxz=0; isxz < 100; isxz++) {
470  // N++ ;
471  // term *= ( mu / N );
472  // cdf0 = cdf;
473  // cdf += term;
474  // }
475  // std::cout.precision(20);
476  // std::cout << "Final sum is " << cdf << "\n";
477 
478  } // end of large-r case
479 
480 
481 
482  // >>> 7 <<<
483  // Form a second random, s, based on the position of r within the range
484  // of this table entry to the next entry.
485 
486  // However, if this range is very small, then we lose too many bits of
487  // randomness. In that situation, we generate a second random for s.
488 
489  double s;
490 
491  static const double MINRANGE = .01; // Sacrifice up to two digits of
492  // randomness when using r to produce
493  // a second random s. Leads to up to
494  // .09 extra randoms each time.
495 
496  if ( rRange > MINRANGE ) {
497  //
498  // **** This path taken 90% of the time ****
499  //
500  s = rRemainder / rRange;
501  } else {
502  s = e->flat(); // extra true random needed about one time in 10.
503  }
504 
505  // >>> 8 <<<
506  // Use the direct summation method to form a second poisson deviate N2
507  // from deltaMu and s.
508 
509  N2 = 0;
510  double term = std::exp(-deltaMu);
511  double cdf = term;
512 
513  if ( s < (1 - 1.0E-10) ) {
514  //
515  // This is the normal path:
516  //
517  const double* oneOverNptr = oneOverN;
518  while( cdf <= s ) {
519  N2++ ;
520  oneOverNptr++;
521  term *= ( deltaMu * (*oneOverNptr) );
522  cdf += term;
523  }
524  } else { // s is almost 1...
525  while( cdf <= s ) {
526  N2++ ;
527  term *= ( deltaMu / N2 );
528  cdf += term;
529  }
530  } // end of if ( s compared to (1 - 1.0E-10) )
531 
532  // >>> 9 <<<
533  // The result is the sum of those two deviates
534 
535  // if (DBG_small) {
536  // std::cout << N2 << " " << N1+N2 << "\n";
537  // DBG_small = false;
538  // }
539 
540  return N1 + N2;
541 
542 } // poissonDeviate()
543 
544 std::ostream & RandPoissonQ::put ( std::ostream & os ) const {
545  int pr=os.precision(20);
546  std::vector<unsigned long> t(2);
547  os << " " << name() << "\n";
548  os << "Uvec" << "\n";
549  t = DoubConv::dto2longs(a0);
550  os << a0 << " " << t[0] << " " << t[1] << "\n";
551  t = DoubConv::dto2longs(a1);
552  os << a1 << " " << t[0] << " " << t[1] << "\n";
553  t = DoubConv::dto2longs(a2);
554  os << a2 << " " << t[0] << " " << t[1] << "\n";
555  t = DoubConv::dto2longs(sigma);
556  os << sigma << " " << t[0] << " " << t[1] << "\n";
557  RandPoisson::put(os);
558  os.precision(pr);
559  return os;
560 #ifdef REMOVED
561  int pr=os.precision(20);
562  os << " " << name() << "\n";
563  os << a0 << " " << a1 << " " << a2 << "\n";
564  os << sigma << "\n";
565  RandPoisson::put(os);
566  os.precision(pr);
567  return os;
568 #endif
569 }
570 
571 std::istream & RandPoissonQ::get ( std::istream & is ) {
572  std::string inName;
573  is >> inName;
574  if (inName != name()) {
575  is.clear(std::ios::badbit | is.rdstate());
576  std::cerr << "Mismatch when expecting to read state of a "
577  << name() << " distribution\n"
578  << "Name found was " << inName
579  << "\nistream is left in the badbit state\n";
580  return is;
581  }
582  if (possibleKeywordInput(is, "Uvec", a0)) {
583  std::vector<unsigned long> t(2);
584  is >> a0 >> t[0] >> t[1]; a0 = DoubConv::longs2double(t);
585  is >> a1 >> t[0] >> t[1]; a1 = DoubConv::longs2double(t);
586  is >> a2 >> t[0] >> t[1]; a2 = DoubConv::longs2double(t);
587  is >> sigma >> t[0] >> t[1]; sigma = DoubConv::longs2double(t);
588  RandPoisson::get(is);
589  return is;
590  }
591  // is >> a0 encompassed by possibleKeywordInput
592  is >> a1 >> a2 >> sigma;
593  RandPoisson::get(is);
594  return is;
595 }
596 
597 } // namespace CLHEP
598 
const G4double a0
ThreeVector shoot(const G4int Ap, const G4int Af)
G4String name
Definition: TRTMaterials.hh:40
static const G4double a1
static int engine(pchar, pchar, double &, pchar &, const dic_type &)
Definition: Evaluator.cc:358
G4double a
Definition: TRTMaterials.hh:39
static const double s
Definition: G4SIunits.hh:150
static const double poissonTables[51 *((95-10)/5+1)]
Definition: RandPoissonQ.cc:71
static const double g
Definition: G4SIunits.hh:162
static const double m
Definition: G4SIunits.hh:110
static const G4double a2