32 #ifndef G4StatMFChannel_h
33 #define G4StatMFChannel_h 1
G4StatMFChannel & operator=(const G4StatMFChannel &right)
CLHEP::Hep3Vector G4ThreeVector
G4bool operator!=(const G4StatMFChannel &right) const
void CoulombImpulse(G4int anA, G4int anZ, G4double T)
G4double GetFragmentsEnergy(G4double T) const
void operator()(const T *ptr) const
G4ThreeVector RotateMomentum(G4ThreeVector Pa, G4ThreeVector V, G4ThreeVector P)
G4bool operator==(const G4StatMFChannel &right) const
size_t GetMultiplicity(void)
G4int _NumOfChargedFragments
G4ThreeVector IsotropicVector(G4double Magnitude=1.0)
void CreateFragment(G4int A, G4int Z)
void PlaceFragments(G4int anA)
std::vector< G4Fragment * > G4FragmentVector
G4int _NumOfNeutralFragments
void FragmentsMomenta(G4int NF, G4int idx, G4double T)
static const G4double A[nN]
G4double GetFragmentsCoulombEnergy(void)
std::deque< G4StatMFFragment * > _theFragments
G4bool CheckFragments(void)
void SolveEqOfMotion(G4int anA, G4int anZ, G4double T)
G4FragmentVector * GetFragments(G4int anA, G4int anZ, G4double T)