Geant4  10.00.p03
G4GRSSolid.cc
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27 // $Id: G4GRSSolid.cc 66356 2012-12-18 09:02:32Z gcosmo $
28 //
29 //
30 // class G4GRSSolid Implementation
31 //
32 // ----------------------------------------------------------------------
33 
34 #include "G4GRSSolid.hh"
35 
37 {
38  delete frot; // safe if null
39 }
40 
42  : G4VTouchable(), fsolid(0)
43 {
44  if (frot) { delete frot; }
45  frot = 0;
46  if ((&right) && (&right != this))
47  {
48  fsolid = right.fsolid;
49  ftlate = right.ftlate;
50  if (right.frot)
51  {
52  frot = new G4RotationMatrix(*(right.frot));
53  }
54  }
55 }
56 
58 {
59  if (&right == this) { return *this; }
60  if (&right)
61  {
62  fsolid = right.fsolid;
63  ftlate = right.ftlate;
64  if (frot)
65  {
66  delete frot;
67  frot = 0;
68  }
69  if (right.frot)
70  {
71  frot = new G4RotationMatrix(*(right.frot));
72  }
73  }
74  return *this;
75 }
G4GRSSolid(G4VSolid *pSolid, const G4RotationMatrix *pRot, const G4ThreeVector &tlate)
G4GRSSolid & operator=(const G4GRSSolid &)
Definition: G4GRSSolid.cc:57
CLHEP::HepRotation G4RotationMatrix
G4ThreeVector ftlate
Definition: G4GRSSolid.hh:77
G4RotationMatrix * frot
Definition: G4GRSSolid.hh:76
G4VSolid * fsolid
Definition: G4GRSSolid.hh:75