31 #include "B1DetectorConstruction.hh"
34 #ifdef G4MULTITHREADED
55 int main(
int argc,
char** argv)
59 G4Random::setTheEngine(
new CLHEP::RanecuEngine);
63 #ifdef G4MULTITHREADED
99 G4String command =
"/control/execute ";
108 UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
Detector construction class to define materials and geometry.
Definition of the B1ActionInitialization class.
static G4UImanager * GetUIpointer()
void SetVerboseLevel(G4int value)
Action initialization class.
int main(int argc, char **argv)
virtual void Initialize()
G4int ApplyCommand(const char *aCommand)