31 #ifdef G4MULTITHREADED 
   55 int main(
int argc,
char** argv)
 
   59   G4Random::setTheEngine(
new CLHEP::RanecuEngine);
 
   63 #ifdef G4MULTITHREADED 
   96       G4String command = 
"/control/execute ";
 
  105       UImanager->
ApplyCommand(
"/control/execute init_vis.mac"); 
 
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
 
Definition of the B3DetectorConstruction class. 
 
Definition of the B3PhysicsList class. 
 
Definition of the B3ActionInitialization class. 
 
static G4UImanager * GetUIpointer()
 
Detector construction class to define materials and geometry. 
 
Action initialization class. 
 
int main(int argc, char **argv)
 
virtual void Initialize()
 
G4int ApplyCommand(const char *aCommand)