Geant4  10.00.p03
G4BCAction Class Referenceabstract

#include <G4BCAction.hh>

+ Inheritance diagram for G4BCAction:

Public Member Functions

 G4BCAction ()
 
virtual ~G4BCAction ()
 
virtual const std::vector
< G4CollisionInitialState * > & 
GetCollisions (G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &someCandidates, G4double aCurrentTime)=0
 
virtual G4KineticTrackVectorGetFinalState (G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &theTargets)=0
 

Detailed Description

Definition at line 32 of file G4BCAction.hh.

Constructor & Destructor Documentation

G4BCAction::G4BCAction ( )
inline

Definition at line 36 of file G4BCAction.hh.

virtual G4BCAction::~G4BCAction ( )
inlinevirtual

Definition at line 37 of file G4BCAction.hh.

Member Function Documentation

virtual const std::vector<G4CollisionInitialState *>& G4BCAction::GetCollisions ( G4KineticTrack aProjectile,
std::vector< G4KineticTrack * > &  someCandidates,
G4double  aCurrentTime 
)
pure virtual
virtual G4KineticTrackVector* G4BCAction::GetFinalState ( G4KineticTrack aProjectile,
std::vector< G4KineticTrack * > &  theTargets 
)
pure virtual

Implemented in G4Scatterer, G4BCLateParticle, G4BCDecay, and G4MesonAbsorption.

Referenced by G4CollisionInitialState::GetFinalState().

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The documentation for this class was generated from the following file: