Geant4  10.00.p03
G4VEmFluctuationModel.hh
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26 // $Id: G4VEmFluctuationModel.hh 76333 2013-11-08 14:31:50Z gcosmo $
27 //
28 // -------------------------------------------------------------------
29 //
30 // GEANT4 Class header file
31 //
32 //
33 // File name: G4VEmFluctuationModel
34 //
35 // Author: Vladimir Ivanchenko
36 //
37 // Creation date: 03.01.2002
38 //
39 // Modifications:
40 //
41 // 28-12-02 add method Dispersion (V.Ivanchenko)
42 // 07-02-03 change signature (V.Ivanchenko)
43 // 13-02-03 Add name (V.Ivanchenko)
44 // 16-10-03 Changed interface to Initialisation (V.Ivanchenko)
45 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
46 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
47 //
48 //
49 // Class Description:
50 //
51 // Abstract class for interface to simualtion of energy loss fluctuations
52 
53 // -------------------------------------------------------------------
54 //
55 
56 #ifndef G4VEmFluctuationModel_h
57 #define G4VEmFluctuationModel_h 1
58 
59 
60 #include "globals.hh"
61 
63 class G4DynamicParticle;
64 class G4Material;
66 class G4LossTableManager;
67 
69 {
70 
71 public:
72 
73  G4VEmFluctuationModel(const G4String& nam);
74 
75  virtual ~G4VEmFluctuationModel();
76 
77  //------------------------------------------------------------------------
78  // Virtual methods to be implemented for the concrete model
79  //------------------------------------------------------------------------
80 
82  const G4DynamicParticle*,
83  G4double tmax,
84  G4double length,
85  G4double meanLoss) = 0;
86 
87  virtual G4double Dispersion(const G4Material*,
88  const G4DynamicParticle*,
89  G4double tmax,
90  G4double length) = 0;
91 
92  //------------------------------------------------------------------------
93  // Methods with standard implementation; may be overwritten if needed
94  //------------------------------------------------------------------------
95 
96  virtual void InitialiseMe(const G4ParticleDefinition*);
97 
98  virtual void SetParticleAndCharge(const G4ParticleDefinition*, G4double q2);
99 
100  //------------------------------------------------------------------------
101  // Generic methods common to all models
102  //------------------------------------------------------------------------
103 
104  inline G4String GetName() const;
105 
106 private:
107 
108  // hide assignment operator
111 
112  const G4String name;
114 };
115 
116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
118 
120 {
121  return name;
122 }
123 
124 #endif
125 
virtual G4double SampleFluctuations(const G4MaterialCutsCouple *, const G4DynamicParticle *, G4double tmax, G4double length, G4double meanLoss)=0
G4VEmFluctuationModel & operator=(const G4VEmFluctuationModel &right)
virtual G4double Dispersion(const G4Material *, const G4DynamicParticle *, G4double tmax, G4double length)=0
virtual void InitialiseMe(const G4ParticleDefinition *)
G4LossTableManager * fManager
double G4double
Definition: G4Types.hh:76
G4VEmFluctuationModel(const G4String &nam)
virtual void SetParticleAndCharge(const G4ParticleDefinition *, G4double q2)