Geant4  10.00.p03
G4CollisionNNElastic.cc
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27 // $Id: G4CollisionNNElastic.cc,v 1.3 2006-06-29 20:37:32 gunter Exp $ //
28 
29 #include "globals.hh"
30 #include "G4CollisionNNElastic.hh"
31 #include "G4KineticTrack.hh"
32 #include "G4VCrossSectionSource.hh"
33 #include "G4Proton.hh"
34 #include "G4Neutron.hh"
35 #include "G4XNNElastic.hh"
36 #include "G4AngularDistribution.hh"
37 #include "G4ThreeVector.hh"
38 #include "G4LorentzVector.hh"
39 #include "G4LorentzRotation.hh"
40 #include "G4KineticTrackVector.hh"
41 #include "G4AngularDistributionPP.hh" // nn and pp scattering
42 
44 {
45  // Subtype of interacting particles
48 
49  colliders1.push_back(subType1);
50  colliders2.push_back(subType2);
51 
54 }
55 
56 
58 {
59  delete angularDistribution;
61  delete crossSectionSource;
63 }
64 
65 
67  const G4KineticTrack& trk2) const
68 {
69  G4bool isInCharge = false;
70 
71  G4ParticleDefinition* def1 = trk1.GetDefinition();
72  G4ParticleDefinition* def2 = trk2.GetDefinition();
73 
74  if ( (def1 == G4Proton::ProtonDefinition() &&
75  def2 == G4Proton::ProtonDefinition() )
76  ||
77  (def1 == G4Neutron::NeutronDefinition() &&
78  def2 == G4Neutron::NeutronDefinition() ) )
79  {
80  isInCharge = true;
81  }
82  return isInCharge;
83 }
84 
85 
86 const std::vector<G4String>& G4CollisionNNElastic::GetListOfColliders(G4int whichOne) const
87 {
88  if (whichOne == 1) {
89  return colliders1;
90  }else if (whichOne == 2) {
91  return colliders2;
92  }
93  throw G4HadronicException(__FILE__, __LINE__, "G4CollisionNNElastic::GetListOfColliders - Argument outside valid range");
94 }
G4VAngularDistribution * angularDistribution
static G4Proton * ProtonDefinition()
Definition: G4Proton.cc:88
const G4String & GetParticleSubType() const
int G4int
Definition: G4Types.hh:78
G4ParticleDefinition * GetDefinition() const
bool G4bool
Definition: G4Types.hh:79
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
std::vector< G4String > colliders1
std::vector< G4String > colliders2
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
static G4Neutron * NeutronDefinition()
Definition: G4Neutron.cc:99
G4VCrossSectionSource * crossSectionSource