#include <G4OpenGL2PSAction.hh>
Definition at line 36 of file G4OpenGL2PSAction.hh.
 
      
        
          | G4OpenGL2PSAction::G4OpenGL2PSAction  | 
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          | bool G4OpenGL2PSAction::disableFileWriting  | 
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          | bool G4OpenGL2PSAction::enableFileWriting  | 
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          | bool G4OpenGL2PSAction::extendBufferSize  | 
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          | bool G4OpenGL2PSAction::fileWritingEnabled  | 
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           const | 
        
      
 
 
  
  
      
        
          | bool G4OpenGL2PSAction::G4gl2psBegin  | 
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          | void G4OpenGL2PSAction::resetBufferSizeParameters  | 
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          | void G4OpenGL2PSAction::setFileName  | 
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          const char *  | 
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          | void G4OpenGL2PSAction::setLineWidth  | 
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          int  | 
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          | void G4OpenGL2PSAction::setPointSize  | 
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          int  | 
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          | void G4OpenGL2PSAction::setViewport  | 
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          int  | 
          ,  | 
        
        
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          int  | 
          ,  | 
        
        
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          int  | 
          ,  | 
        
        
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          int  | 
            | 
        
        
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          ) | 
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          | GLint G4OpenGL2PSAction::fBufferSize | 
         
       
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          | GLint G4OpenGL2PSAction::fBufferSizeLimit | 
         
       
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          | FILE* G4OpenGL2PSAction::fFile | 
         
       
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          | const char* G4OpenGL2PSAction::fFileName | 
         
       
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          | GLint G4OpenGL2PSAction::fViewport[4] | 
         
       
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The documentation for this class was generated from the following file: