Geant4  10.00.p02
TrackingAction.hh
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32 
33 #ifndef TrackingAction_h
34 #define TrackingAction_h
35 
36 #include "G4UserTrackingAction.hh"
37 #include <map>
38 
39 class G4Region;
42 
44 {
45 public:
48 
49  virtual void PreUserTrackingAction(const G4Track*);
50 
52  {
54  }
55 
56  std::map<const G4ParticleDefinition*, int>& GetNParticlesCreatedInTarget()
57  {
58  return fNParticleInTarget;
59  }
60 
61  std::map<const G4ParticleDefinition*, int>& GetNParticlesCreatedInWorld()
62  {
63  return fNParticleInWorld;
64  }
65 
66 private:
69  std::map<const G4ParticleDefinition*, int> fNParticleInTarget;
70  std::map<const G4ParticleDefinition*, int> fNParticleInWorld;
71 };
72 
73 
74 #endif
void SetDetector(DetectorConstruction *detector)
std::map< const G4ParticleDefinition *, int > & GetNParticlesCreatedInTarget()
G4Region * fTargetRegion
std::map< const G4ParticleDefinition *, int > & GetNParticlesCreatedInWorld()
void PreUserTrackingAction(const G4Track *)
DetectorConstruction * detector
std::map< const G4ParticleDefinition *, int > fNParticleInTarget
Detector construction class to demonstrate various ways of placement.
std::map< const G4ParticleDefinition *, int > fNParticleInWorld
DetectorConstruction * fDetector