69         if(
this == &rhs) 
return *
this;
 
   87     std::list<ResNode>::erase(begin(),end());
 
   92     std::list<ResNode>::push_back(
ResNode(pos,node));
 
   97     std::list<ResNode>::erase(begin(),end());
 
  108     return std::list<ResNode>::size();
 
  113     return std::list<ResNode>::size();
 
  134     memcpy(pos, (*fIterator).GetNode()->GetPosition(), 
fTree->
GetDim() * 
sizeof *
pos);
 
  135     return (*fIterator).GetNode()->GetData();
 
  140     x = (*fIterator).GetNode()->GetPosition()[0];
 
  141     y = (*fIterator).GetNode()->GetPosition()[1];
 
  142     z = (*fIterator).GetNode()->GetPosition()[2];
 
  144     return (*fIterator).GetNode()->GetData();
 
  149     dist_sq = (*fIterator).GetDistanceSqr();
 
  150     return (*fIterator).GetNode()->GetData();
 
  155     dist_sq = (*fIterator).GetDistanceSqr();
 
  161     return (*fIterator).GetNode()->GetData();
 
  166     return (*fIterator).GetDistanceSqr();
 
ResNode(const ResNode &right)
bool CompareResNode(const ResNode &left, const ResNode &right)
bool operator<(const ResNode &right) const 
G4KDTree is used by the ITManager to locate the neareast neighbours. 
virtual ~G4KDTreeResult()
G4KDTreeResult(G4KDTree *)
ResNode & operator=(const ResNode &rhs)
void Insert(double, G4KDNode *)
G4KDNode stores one entity in G4KDTree This class is for internal use only. 
std::list< ResNode >::iterator fIterator
ResNode(double distsqr, G4KDNode *node)
void * GetItem(double *&)
static const G4double pos
void * GetItemNDistanceSQ(double &)