Geant4  10.00.p02
G3toG4RotationMatrix.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G3toG4RotationMatrix.cc 67982 2013-03-13 10:36:03Z gcosmo $
28 
29 #include "G3toG4RotationMatrix.hh"
30 
32 {
33  rxx = 1;
34  ryx = 0;
35  rzx = 0;
36  rxy = 0;
37  ryy = 1;
38  rzy = 0;
39  rxz = 0;
40  ryz = 0;
41  rzz = 1;
42 }
43 
45 {
46  ;
47 }
48 
49 void
51  const G4ThreeVector& cl2,
52  const G4ThreeVector& cl3)
53 {
54  rxx = cl1.x();
55  ryx = cl1.y();
56  rzx = cl1.z();
57 
58  rxy = cl2.x();
59  ryy = cl2.y();
60  rzy = cl2.z();
61 
62  rxz = cl3.x();
63  ryz = cl3.y();
64  rzz = cl3.z();
65 
66 }
67 
68 void
70  const G4ThreeVector& rw2,
71  const G4ThreeVector& rw3)
72 {
73  rxx = rw1.x();
74  rxy = rw1.y();
75  rxz = rw1.z();
76 
77  ryx = rw2.x();
78  ryy = rw2.y();
79  ryz = rw2.z();
80 
81  rzx = rw3.x();
82  rzy = rw3.y();
83  rzz = rw3.z();
84 
85 }
86 
87 
88 
CLHEP::Hep3Vector G4ThreeVector
void SetRotationMatrixByRow(const G4ThreeVector &Row1, const G4ThreeVector &Row2, const G4ThreeVector &Row3)
void SetRotationMatrixByCol(const G4ThreeVector &Col1, const G4ThreeVector &Col2, const G4ThreeVector &Col3)