Geant4  10.00.p02
G4DAWNFILESceneHandler Class Reference

#include <G4DAWNFILESceneHandler.hh>

+ Inheritance diagram for G4DAWNFILESceneHandler:
+ Collaboration diagram for G4DAWNFILESceneHandler:

Public Member Functions

 G4DAWNFILESceneHandler (G4DAWNFILE &system, const G4String &name="")
 
virtual ~G4DAWNFILESceneHandler ()
 
void AddPrimitive (const G4Polyline &line)
 
void AddPrimitive (const G4Polyhedron &p)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives ()
 
void AddSolid (const G4Box &box)
 
void AddSolid (const G4Cons &cons)
 
void AddSolid (const G4Tubs &tubs)
 
void AddSolid (const G4Trd &trd)
 
void AddSolid (const G4Trap &trap)
 
void AddSolid (const G4Sphere &sphere)
 
void AddSolid (const G4Para &para)
 
void AddSolid (const G4Torus &torus)
 
void AddSolid (const G4Polycone &polycone)
 
void AddSolid (const G4Polyhedra &polyhedra)
 
void AddSolid (const G4VSolid &solid)
 
void AddCompound (const G4VTrajectory &traj)
 
void AddCompound (const G4VHit &hit)
 
void AddCompound (const G4VDigi &digi)
 
void AddCompound (const G4THitsMap< G4double > &hits)
 
void ClearTransientStore ()
 
void FRBeginModeling ()
 
void FREndModeling ()
 
G4bool FRIsInModeling ()
 
G4bool IsSavingG4Prim (void)
 
void BeginSavingG4Prim (void)
 
void EndSavingG4Prim (void)
 
void SetG4PrimFileName ()
 
G4DAWNFILEGetSystem ()
 
void SendBoundingBox (void)
 
const char * GetG4PrimFileName ()
 
void SendStr (const char *char_string)
 
void SendStrInt (const char *char_string, G4int ival)
 
void SendStrInt3 (const char *char_string, G4int ival1, G4int ival2, G4int ival3)
 
void SendStrInt4 (const char *char_string, G4int ival1, G4int ival2, G4int ival3, G4int ival4)
 
void SendStrDouble (const char *char_string, G4double dval)
 
void SendStrDouble2 (const char *char_string, G4double dval1, G4double dval2)
 
void SendStrDouble3 (const char *char_string, G4double dval1, G4double dval2, G4double dval3)
 
void SendStrDouble4 (const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4)
 
void SendStrDouble5 (const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5)
 
void SendStrDouble6 (const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6)
 
void SendStrDouble7 (const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7)
 
void SendStrDouble11 (const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7, G4double dval8, G4double dval9, G4double dval10, G4double dval11)
 
void SendIntDouble3 (G4int ival, G4double dval1, G4double dval2, G4double dval3)
 
void SendInt3Str (G4int ival1, G4int ival2, G4int ival3, const char *char_string)
 
void SendInt4Str (G4int ival1, G4int ival2, G4int ival3, G4int ival4, const char *char_string)
 
void SendStrDouble3Str (const char *char_string1, G4double dval1, G4double dval2, G4double dval3, const char *char_string2)
 
void SendStrDouble6Str (const char *char_string1, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, const char *char_string2)
 
void SendInt (G4int val)
 
void SendDouble (G4double val)
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour (const G4Visible &)
 
const G4ColourGetColor (const G4Visible &)
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Private Member Functions

G4bool SendVisAttributes (const G4VisAttributes *pAV)
 
G4bool IsVisible (void)
 
void SendTransformedCoordinates (void)
 
void SendPhysVolName (void)
 
void SendNdiv (void)
 

Private Attributes

G4DAWNFILEfSystem
 
G4FRofstream fPrimDest
 
G4bool FRflag_in_modeling
 
G4bool flag_saving_g4_prim
 
const int COMMAND_BUF_SIZE
 
char fG4PrimDestDir [256]
 
char fG4PrimFileName [256]
 
G4int fMaxFileNum
 
G4int fPrec
 
G4int fPrec2
 

Static Private Attributes

static G4int fSceneIdCount = 0
 

Friends

class G4DAWNFILEViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 47 of file G4DAWNFILESceneHandler.hh.

Constructor & Destructor Documentation

G4DAWNFILESceneHandler::G4DAWNFILESceneHandler ( G4DAWNFILE system,
const G4String name = "" 
)
G4DAWNFILESceneHandler::~G4DAWNFILESceneHandler ( )
virtual

Definition at line 127 of file G4DAWNFILESceneHandler.cc.

References G4VisManager::errors, fPrimDest, FREndModeling(), G4cout, G4endl, G4VisManager::GetVerbosity(), and G4FRofstream::IsOpen().

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Member Function Documentation

void G4DAWNFILESceneHandler::AddCompound ( const G4VTrajectory traj)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 92 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddCompound().

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void G4DAWNFILESceneHandler::AddCompound ( const G4VHit hit)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 95 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddCompound().

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void G4DAWNFILESceneHandler::AddCompound ( const G4VDigi digi)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 98 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddCompound().

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void G4DAWNFILESceneHandler::AddCompound ( const G4THitsMap< G4double > &  hits)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 101 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddCompound().

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void G4DAWNFILESceneHandler::AddPrimitive ( const G4Polyline line)
virtual

Implements G4VSceneHandler.

void G4DAWNFILESceneHandler::AddPrimitive ( const G4Polyhedron p)
virtual

Implements G4VSceneHandler.

void G4DAWNFILESceneHandler::AddPrimitive ( const G4Text )
virtual

Implements G4VSceneHandler.

void G4DAWNFILESceneHandler::AddPrimitive ( const G4Circle )
virtual

Implements G4VSceneHandler.

void G4DAWNFILESceneHandler::AddPrimitive ( const G4Square )
virtual

Implements G4VSceneHandler.

void G4DAWNFILESceneHandler::AddPrimitive ( const G4Polymarker polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 66 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

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void G4DAWNFILESceneHandler::AddPrimitive ( const G4Scale scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 68 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

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void G4DAWNFILESceneHandler::AddSolid ( const G4Box box)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Cons cons)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Tubs tubs)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Trd trd)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Trap trap)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Sphere sphere)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Para para)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Torus torus)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::AddSolid ( const G4Polycone polycone)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 85 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddSolid().

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void G4DAWNFILESceneHandler::AddSolid ( const G4Polyhedra polyhedra)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 88 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::AddSolid().

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void G4DAWNFILESceneHandler::AddSolid ( const G4VSolid solid)
virtual

Reimplemented from G4VSceneHandler.

virtual void G4DAWNFILESceneHandler::BeginModeling ( )
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 71 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::BeginModeling().

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virtual void G4DAWNFILESceneHandler::BeginPrimitives ( const G4Transform3D objectTransformation)
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::BeginSavingG4Prim ( void  )

Definition at line 209 of file G4DAWNFILESceneHandler.cc.

References G4VisManager::errors, fG4PrimFileName, flag_saving_g4_prim, fPrimDest, FR_G4_PRIM_HEADER, G4cout, G4endl, G4VisManager::GetVerbosity(), IsSavingG4Prim(), G4FRofstream::Open(), SendStr(), and SetG4PrimFileName().

Referenced by FRBeginModeling().

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void G4DAWNFILESceneHandler::ClearTransientStore ( )
virtual

Reimplemented from G4VSceneHandler.

virtual void G4DAWNFILESceneHandler::EndModeling ( )
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 72 of file G4DAWNFILESceneHandler.hh.

References G4VSceneHandler::EndModeling().

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virtual void G4DAWNFILESceneHandler::EndPrimitives ( )
virtual

Reimplemented from G4VSceneHandler.

void G4DAWNFILESceneHandler::EndSavingG4Prim ( void  )

Definition at line 232 of file G4DAWNFILESceneHandler.cc.

References G4FRofstream::Close(), G4VisManager::errors, flag_saving_g4_prim, fPrimDest, G4cout, G4endl, G4VisManager::GetVerbosity(), and IsSavingG4Prim().

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void G4DAWNFILESceneHandler::FRBeginModeling ( void  )

Definition at line 252 of file G4DAWNFILESceneHandler.cc.

References BeginSavingG4Prim(), G4VisManager::errors, FR_BEGIN_MODELING, FR_OPEN_DEVICE, FR_SET_CAMERA, FRflag_in_modeling, FRIsInModeling(), G4cout, G4endl, G4VisManager::GetVerbosity(), SendBoundingBox(), and SendStr().

Referenced by G4DAWNFILEViewer::ClearView(), and G4DAWNFILEViewer::DrawView().

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void G4DAWNFILESceneHandler::FREndModeling ( )

Referenced by G4DAWNFILEViewer::ShowView(), and ~G4DAWNFILESceneHandler().

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G4bool G4DAWNFILESceneHandler::FRIsInModeling ( )
inline

Definition at line 110 of file G4DAWNFILESceneHandler.hh.

References FRflag_in_modeling.

Referenced by FRBeginModeling(), and G4DAWNFILEViewer::ShowView().

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const char* G4DAWNFILESceneHandler::GetG4PrimFileName ( )
inline

Definition at line 119 of file G4DAWNFILESceneHandler.hh.

References fG4PrimFileName.

Referenced by G4DAWNFILEViewer::G4DAWNFILEViewer(), and G4DAWNFILEViewer::ShowView().

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G4DAWNFILE& G4DAWNFILESceneHandler::GetSystem ( )
inline

Definition at line 117 of file G4DAWNFILESceneHandler.hh.

References fSystem.

G4bool G4DAWNFILESceneHandler::IsSavingG4Prim ( void  )
inline

Definition at line 112 of file G4DAWNFILESceneHandler.hh.

References flag_saving_g4_prim.

Referenced by BeginSavingG4Prim(), and EndSavingG4Prim().

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G4bool G4DAWNFILESceneHandler::IsVisible ( void  )
private
void G4DAWNFILESceneHandler::SendBoundingBox ( void  )

Referenced by FRBeginModeling().

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void G4DAWNFILESceneHandler::SendDouble ( G4double  val)
void G4DAWNFILESceneHandler::SendInt ( G4int  val)
void G4DAWNFILESceneHandler::SendInt3Str ( G4int  ival1,
G4int  ival2,
G4int  ival3,
const char *  char_string 
)
void G4DAWNFILESceneHandler::SendInt4Str ( G4int  ival1,
G4int  ival2,
G4int  ival3,
G4int  ival4,
const char *  char_string 
)
void G4DAWNFILESceneHandler::SendIntDouble3 ( G4int  ival,
G4double  dval1,
G4double  dval2,
G4double  dval3 
)
void G4DAWNFILESceneHandler::SendNdiv ( void  )
private
void G4DAWNFILESceneHandler::SendPhysVolName ( void  )
private
void G4DAWNFILESceneHandler::SendStr ( const char *  char_string)

Referenced by BeginSavingG4Prim(), G4DAWNFILEViewer::ClearView(), and FRBeginModeling().

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void G4DAWNFILESceneHandler::SendStrDouble ( const char *  char_string,
G4double  dval 
)
void G4DAWNFILESceneHandler::SendStrDouble11 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4,
G4double  dval5,
G4double  dval6,
G4double  dval7,
G4double  dval8,
G4double  dval9,
G4double  dval10,
G4double  dval11 
)
void G4DAWNFILESceneHandler::SendStrDouble2 ( const char *  char_string,
G4double  dval1,
G4double  dval2 
)
void G4DAWNFILESceneHandler::SendStrDouble3 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3 
)
void G4DAWNFILESceneHandler::SendStrDouble3Str ( const char *  char_string1,
G4double  dval1,
G4double  dval2,
G4double  dval3,
const char *  char_string2 
)
void G4DAWNFILESceneHandler::SendStrDouble4 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4 
)
void G4DAWNFILESceneHandler::SendStrDouble5 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4,
G4double  dval5 
)
void G4DAWNFILESceneHandler::SendStrDouble6 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4,
G4double  dval5,
G4double  dval6 
)
void G4DAWNFILESceneHandler::SendStrDouble6Str ( const char *  char_string1,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4,
G4double  dval5,
G4double  dval6,
const char *  char_string2 
)
void G4DAWNFILESceneHandler::SendStrDouble7 ( const char *  char_string,
G4double  dval1,
G4double  dval2,
G4double  dval3,
G4double  dval4,
G4double  dval5,
G4double  dval6,
G4double  dval7 
)
void G4DAWNFILESceneHandler::SendStrInt ( const char *  char_string,
G4int  ival 
)
void G4DAWNFILESceneHandler::SendStrInt3 ( const char *  char_string,
G4int  ival1,
G4int  ival2,
G4int  ival3 
)
void G4DAWNFILESceneHandler::SendStrInt4 ( const char *  char_string,
G4int  ival1,
G4int  ival2,
G4int  ival3,
G4int  ival4 
)
void G4DAWNFILESceneHandler::SendTransformedCoordinates ( void  )
private
G4bool G4DAWNFILESceneHandler::SendVisAttributes ( const G4VisAttributes pAV)
private
void G4DAWNFILESceneHandler::SetG4PrimFileName ( )

Definition at line 143 of file G4DAWNFILESceneHandler.cc.

References DEFAULT_G4PRIM_FILE_NAME, G4VisManager::errors, fG4PrimDestDir, fG4PrimFileName, fMaxFileNum, G4cout, G4endl, G4PRIM_FILE_HEADER, and G4VisManager::GetVerbosity().

Referenced by BeginSavingG4Prim().

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Friends And Related Function Documentation

friend class G4DAWNFILEViewer
friend

Definition at line 49 of file G4DAWNFILESceneHandler.hh.

Member Data Documentation

const int G4DAWNFILESceneHandler::COMMAND_BUF_SIZE
private

Definition at line 246 of file G4DAWNFILESceneHandler.hh.

char G4DAWNFILESceneHandler::fG4PrimDestDir[256]
private

Definition at line 248 of file G4DAWNFILESceneHandler.hh.

Referenced by G4DAWNFILESceneHandler(), and SetG4PrimFileName().

char G4DAWNFILESceneHandler::fG4PrimFileName[256]
private
G4bool G4DAWNFILESceneHandler::flag_saving_g4_prim
private

Definition at line 244 of file G4DAWNFILESceneHandler.hh.

Referenced by BeginSavingG4Prim(), EndSavingG4Prim(), and IsSavingG4Prim().

G4int G4DAWNFILESceneHandler::fMaxFileNum
private

Definition at line 250 of file G4DAWNFILESceneHandler.hh.

Referenced by G4DAWNFILESceneHandler(), and SetG4PrimFileName().

G4int G4DAWNFILESceneHandler::fPrec
private

Definition at line 252 of file G4DAWNFILESceneHandler.hh.

Referenced by G4DAWNFILESceneHandler().

G4int G4DAWNFILESceneHandler::fPrec2
private

Definition at line 252 of file G4DAWNFILESceneHandler.hh.

Referenced by G4DAWNFILESceneHandler().

G4FRofstream G4DAWNFILESceneHandler::fPrimDest
private
G4bool G4DAWNFILESceneHandler::FRflag_in_modeling
private
G4int G4DAWNFILESceneHandler::fSceneIdCount = 0
staticprivate

Definition at line 232 of file G4DAWNFILESceneHandler.hh.

G4DAWNFILE& G4DAWNFILESceneHandler::fSystem
private

Definition at line 231 of file G4DAWNFILESceneHandler.hh.

Referenced by GetSystem().


The documentation for this class was generated from the following files: