33 #define INCLXX_IN_GEANT4_MODE 1
37 #ifndef G4INCLDeltaDecayChannel_hh
38 #define G4INCLDeltaDecayChannel_hh 1
void sampleAngles(G4double *, G4double *, G4double *)
Channel generates a final state of an avatar.
virtual ~DeltaDecayChannel()
static G4double computeDecayTime(Particle *p)
Final state of an interaction.
FinalState * getFinalState()
DeltaDecayChannel(Particle *, ThreeVector const)
ThreeVector const incidentDirection