Geant4  10.00.p02
G4CollisionNNElastic.hh
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27 // $Id: G4CollisionNNElastic.hh,v 1.2 2006-06-29 20:32:58 gunter Exp $ //
28 
29 #ifndef G4CollisionNNElastic_h
30 #define G4CollisionNNElastic_h
31 
32 #include "globals.hh"
33 #include "G4VCollision.hh"
34 #include "G4VCrossSectionSource.hh"
36 #include "G4KineticTrackVector.hh"
37 #include "G4VElasticCollision.hh"
38 #include <vector>
39 
40 class G4KineticTrack;
41 
43 {
44 
45 public:
46 
48 
49  virtual ~G4CollisionNNElastic();
50 
52  G4bool operator!=(const G4CollisionNNElastic &right) const;
53 
54  virtual G4bool IsInCharge(const G4KineticTrack& trk1,
55  const G4KineticTrack& trk2) const;
56 
57  virtual G4String GetName() const { return "NN Elastic Collision"; }
58 
59 private:
62 
63 protected:
64 
67 
68  virtual const std::vector<G4String>& GetListOfColliders(G4int whichOne) const;
69 
70 
71 private:
72 
75 
76  std::vector<G4String> colliders1;
77  std::vector<G4String> colliders2;
78 
79 };
80 
81 #endif
virtual G4String GetName() const
G4VAngularDistribution * angularDistribution
int G4int
Definition: G4Types.hh:78
bool G4bool
Definition: G4Types.hh:79
G4bool operator==(const G4CollisionNNElastic &right) const
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
std::vector< G4String > colliders1
virtual const G4VAngularDistribution * GetAngularDistribution() const
G4CollisionNNElastic & operator=(const G4CollisionNNElastic &)
G4bool operator!=(const G4CollisionNNElastic &right) const
std::vector< G4String > colliders2
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
G4VCrossSectionSource * crossSectionSource