31 #ifndef G4VISCOMMANDSSCENEHANDLER_HH 
   32 #define G4VISCOMMANDSSCENEHANDLER_HH 
~G4VisCommandSceneHandlerAttach()
 
G4UIcmdWithAString * fpCommand
 
G4String GetCurrentValue(G4UIcommand *command)
 
~G4VisCommandSceneHandlerCreate()
 
~G4VisCommandSceneHandlerSelect()
 
G4UIcmdWithAString * fpCommand
 
G4VisCommandSceneHandlerCreate()
 
G4VisCommandSceneHandlerList()
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisCommandSceneHandlerAttach()
 
G4VisCommandSceneHandlerSelect()
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
~G4VisCommandSceneHandlerList()
 
void SetNewValue(G4UIcommand *command, G4String newValue)