31 #ifndef G4VISCOMMANDSSCENEHANDLER_HH
32 #define G4VISCOMMANDSSCENEHANDLER_HH
~G4VisCommandSceneHandlerAttach()
G4UIcmdWithAString * fpCommand
G4String GetCurrentValue(G4UIcommand *command)
~G4VisCommandSceneHandlerCreate()
~G4VisCommandSceneHandlerSelect()
G4UIcmdWithAString * fpCommand
G4VisCommandSceneHandlerCreate()
G4VisCommandSceneHandlerList()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneHandlerAttach()
G4VisCommandSceneHandlerSelect()
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
~G4VisCommandSceneHandlerList()
void SetNewValue(G4UIcommand *command, G4String newValue)