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Geant4
10.00.p02
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#include <G4IntersectionSolid.hh>
Inheritance diagram for G4IntersectionSolid:
Collaboration diagram for G4IntersectionSolid:Additional Inherited Members | |
Protected Member Functions inherited from G4BooleanSolid | |
| G4Polyhedron * | StackPolyhedron (HepPolyhedronProcessor &, const G4VSolid *) const |
| G4double | GetAreaRatio () const |
Protected Member Functions inherited from G4VSolid | |
| void | CalculateClippedPolygonExtent (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipCrossSection (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipBetweenSections (G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const |
| void | ClipPolygon (G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const |
| G4double | EstimateCubicVolume (G4int nStat, G4double epsilon) const |
| G4double | EstimateSurfaceArea (G4int nStat, G4double ell) const |
Protected Attributes inherited from G4BooleanSolid | |
| G4VSolid * | fPtrSolidA |
| G4VSolid * | fPtrSolidB |
| G4double | fAreaRatio |
Protected Attributes inherited from G4VSolid | |
| G4double | kCarTolerance |
Definition at line 53 of file G4IntersectionSolid.hh.
| G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
| G4VSolid * | pSolidA, | ||
| G4VSolid * | pSolidB | ||
| ) |
Definition at line 61 of file G4IntersectionSolid.cc.
Referenced by Clone().
Here is the caller graph for this function:| G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
| G4VSolid * | pSolidA, | ||
| G4VSolid * | pSolidB, | ||
| G4RotationMatrix * | rotMatrix, | ||
| const G4ThreeVector & | transVector | ||
| ) |
Definition at line 71 of file G4IntersectionSolid.cc.
| G4IntersectionSolid::G4IntersectionSolid | ( | const G4String & | pName, |
| G4VSolid * | pSolidA, | ||
| G4VSolid * | pSolidB, | ||
| const G4Transform3D & | transform | ||
| ) |
Definition at line 84 of file G4IntersectionSolid.cc.
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virtual |
Definition at line 106 of file G4IntersectionSolid.cc.
| G4IntersectionSolid::G4IntersectionSolid | ( | __void__ & | a | ) |
Definition at line 97 of file G4IntersectionSolid.cc.
| G4IntersectionSolid::G4IntersectionSolid | ( | const G4IntersectionSolid & | rhs | ) |
Definition at line 114 of file G4IntersectionSolid.cc.
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virtual |
Implements G4VSolid.
Definition at line 142 of file G4IntersectionSolid.cc.
References G4VSolid::CalculateExtent(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4INCL::Math::max(), and G4INCL::Math::min().
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Reimplemented from G4VSolid.
Definition at line 518 of file G4IntersectionSolid.cc.
References G4IntersectionSolid().
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Reimplemented from G4VSolid.
Definition at line 499 of file G4IntersectionSolid.cc.
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Reimplemented from G4VSolid.
Definition at line 538 of file G4IntersectionSolid.cc.
References processor, and G4BooleanSolid::StackPolyhedron().
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Implements G4VSolid.
Definition at line 528 of file G4IntersectionSolid.cc.
References G4VGraphicsScene::AddSolid().
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Implements G4VSolid.
Definition at line 270 of file G4IntersectionSolid.cc.
References G4VSolid::DistanceToIn(), G4VSolid::DistanceToOut(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4cerr, G4cout, G4endl, Inside(), G4VSolid::Inside(), kInfinity, kInside, and kSurface.
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Implements G4VSolid.
Definition at line 371 of file G4IntersectionSolid.cc.
References G4VSolid::DistanceToIn(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4cerr, G4cout, G4endl, Inside(), G4VSolid::Inside(), kInside, kOutside, and G4INCL::Math::min().
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Implements G4VSolid.
Definition at line 414 of file G4IntersectionSolid.cc.
References G4VSolid::DistanceToOut(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4cerr, G4cout, G4endl, Inside(), kOutside, G4INCL::Math::min(), and mm.
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Implements G4VSolid.
Definition at line 473 of file G4IntersectionSolid.cc.
References G4VSolid::DistanceToOut(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4cerr, G4cout, G4endl, Inside(), kOutside, and G4INCL::Math::min().
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Reimplemented from G4BooleanSolid.
Definition at line 509 of file G4IntersectionSolid.cc.
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Implements G4VSolid.
Definition at line 175 of file G4IntersectionSolid.cc.
References G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4VSolid::Inside(), kInside, kOutside, and kSurface.
Referenced by DistanceToIn(), and DistanceToOut().
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Here is the caller graph for this function:| G4IntersectionSolid & G4IntersectionSolid::operator= | ( | const G4IntersectionSolid & | rhs | ) |
Definition at line 124 of file G4IntersectionSolid.cc.
References G4BooleanSolid::operator=().
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Implements G4VSolid.
Definition at line 206 of file G4IntersectionSolid.cc.
References G4VSolid::DistanceToOut(), G4BooleanSolid::fPtrSolidA, G4BooleanSolid::fPtrSolidB, G4cerr, G4cout, G4endl, G4VSolid::Inside(), kOutside, kSurface, CLHEP::normal(), and G4VSolid::SurfaceNormal().
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