Geant4  10.00.p02
G04PrimaryGeneratorAction.cc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
28 //
29 //
30 // $Id: G04PrimaryGeneratorAction.cc 68025 2013-03-13 13:43:46Z gcosmo $
31 //
32 //
33 
35 #include "G4Event.hh"
36 #include "G4ParticleGun.hh"
37 #include "G4ParticleTable.hh"
38 #include "G4ParticleDefinition.hh"
39 #include "G4SystemOfUnits.hh"
40 
41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42 
45  fParticleGun(0)
46 {
47  G4int n_particle = 1;
48  fParticleGun = new G4ParticleGun(n_particle);
49 
51  G4String particleName;
53  particleTable->FindParticle(particleName="geantino"));
56 }
57 
58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
59 
61 {
62  delete fParticleGun;
63 }
64 
65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
66 
68 {
69  G4int i = anEvent->GetEventID() % 3;
70  G4ThreeVector v(1.0,0.0,0.0);
71  switch(i)
72  {
73  case 0:
74  break;
75  case 1:
76  v.setY(0.1);
77  break;
78  case 2:
79  v.setZ(0.1);
80  break;
81  }
84 }
virtual void GeneratePrimaries(G4Event *anEvent)
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
CLHEP::Hep3Vector G4ThreeVector
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
G4int GetEventID() const
Definition: G4Event.hh:140
void SetParticlePosition(G4ThreeVector aPosition)
static const double GeV
Definition: G4SIunits.hh:196
Definition of the G04PrimaryGeneratorAction class.
void SetParticleEnergy(G4double aKineticEnergy)
static G4ParticleTable * GetParticleTable()
static const double m
Definition: G4SIunits.hh:110
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)