36 #ifndef G4TripathiLightCrossSection_h 
   37 #define G4TripathiLightCrossSection_h 
virtual G4double GetElementCrossSection(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *mat=0)
 
virtual G4bool IsElementApplicable(const G4DynamicParticle *theProjectile, G4int Z, const G4Material *)
 
void SetLowEnergyCheck(G4bool)
 
G4TripathiLightCrossSection()
 
~G4TripathiLightCrossSection()
 
G4WilsonRadius * theWilsonRadius