30 #ifndef G4VParticipants_h
31 #define G4VParticipants_h 1
virtual ~G4VParticipants()
const G4VParticipants & operator=(const G4VParticipants &right)
virtual void SetProjectileNucleus(G4V3DNucleus *aNucleus)
virtual void SetNucleus(G4V3DNucleus *aNucleus)
virtual void Init(G4int theZ, G4int theA)
virtual G4V3DNucleus * GetProjectileNucleus() const
virtual G4V3DNucleus * GetWoundedNucleus() const
G4V3DNucleus * theProjectileNucleus
G4V3DNucleus * theNucleus
virtual void InitProjectileNucleus(G4int theZ, G4int theA)
int operator==(const G4VParticipants &right) const
int operator!=(const G4VParticipants &right) const