138   if(1.0 > A) { a = 1.0/
A; }
 
  143     res = 
pz13[i]*(1.0 + x - x*x*(1.0 - 1.66666666*x));
 
  144     if(1.0 > A) { res = 1.0/res; }
 
  196   if(1.0 <= A) { res = 
logBase(A); }
 
  205   if(1.0 > x) { a = 1.0/x; }
 
  211   else if(a <= 
ener[2])
 
  215   else if(a <= 
ener[3])
 
  224   if(1.0 > x) { res = -res; }
 
  242   if(0.0 > A) { a = -
A; }
 
  248     res = 
fexp[i]*(1.0 + x*(1.0 + 0.5*(1.0 + 
onethird*x)*x));
 
  254   if(0.0 > A) { res = 1.0/res; }
 
static G4Pow * GetInstance()
 
G4double powA(G4double A, G4double y) const 
 
G4double powN(G4double x, G4int n) const 
 
G4double expA(G4double A) const 
 
G4double log10A(G4double A) const 
 
G4double logZ(G4int Z) const 
 
G4double A23(G4double A) const 
 
G4double Z13(G4int Z) const 
 
static G4Pow * fpInstance
 
G4double factorial(G4int Z) const 
 
G4double logBase(G4double x) const 
 
static const G4double A[nN]
 
G4double G4Log(G4double x)
 
G4double G4Exp(G4double initial_x)
Exponential Function double precision. 
 
G4double logX(G4double x) const 
 
G4double A13(G4double A) const 
 
G4double logfactorial(G4int Z) const 
 
G4double logA(G4double A) const 
 
G4double Z23(G4int Z) const 
 
G4double powZ(G4int Z, G4double y) const 
 
G4double log10Z(G4int Z) const