Geant4  10.00.p02
G4XXXStoredSceneHandler Class Reference

#include <G4XXXStoredSceneHandler.hh>

+ Inheritance diagram for G4XXXStoredSceneHandler:
+ Collaboration diagram for G4XXXStoredSceneHandler:

Public Member Functions

 G4XXXStoredSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4XXXStoredSceneHandler ()
 
void AddSolid (const G4Box &)
 
void AddSolid (const G4Cons &cons)
 
void AddSolid (const G4Tubs &tubs)
 
void AddSolid (const G4Trd &trd)
 
void AddSolid (const G4Trap &trap)
 
void AddSolid (const G4Sphere &sphere)
 
void AddSolid (const G4Para &para)
 
void AddSolid (const G4Torus &torus)
 
void AddSolid (const G4Polycone &polycone)
 
void AddSolid (const G4Polyhedra &polyhedra)
 
void AddSolid (const G4VSolid &solid)
 
void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
void PostAddSolid ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
void BeginPrimitives (const G4Transform3D &objectTransformation)
 
void EndPrimitives ()
 
void ClearStore ()
 
void ClearTransientStore ()
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void AddCompound (const G4VTrajectory &)
 
virtual void AddCompound (const G4VHit &)
 
virtual void AddCompound (const G4VDigi &)
 
virtual void AddCompound (const G4THitsMap< G4double > &)
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour (const G4Visible &)
 
const G4ColourGetColor (const G4Visible &)
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
G4int IncrementViewCount ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Protected Types

typedef std::list< G4StringStore
 
typedef std::list< G4String >
::iterator 
StoreIterator
 

Protected Attributes

Store fStore
 
StoreIterator fCurrentItem
 
std::vector< StoreIteratorfPermanents
 
std::vector< StoreIteratorfTransients
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Static Protected Attributes

static G4int fSceneIdCount = 0
 

Friends

class G4XXXStoredViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 

Detailed Description

Definition at line 41 of file G4XXXStoredSceneHandler.hh.

Member Typedef Documentation

typedef std::list<G4String> G4XXXStoredSceneHandler::Store
protected

Definition at line 122 of file G4XXXStoredSceneHandler.hh.

typedef std::list<G4String>::iterator G4XXXStoredSceneHandler::StoreIterator
protected

Definition at line 123 of file G4XXXStoredSceneHandler.hh.

Constructor & Destructor Documentation

G4XXXStoredSceneHandler::G4XXXStoredSceneHandler ( G4VGraphicsSystem system,
const G4String name 
)

Definition at line 57 of file G4XXXStoredSceneHandler.cc.

G4XXXStoredSceneHandler::~G4XXXStoredSceneHandler ( )
virtual

Definition at line 62 of file G4XXXStoredSceneHandler.cc.

Member Function Documentation

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Polyline polyline)
virtual

Implements G4VSceneHandler.

Definition at line 218 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4cout, and G4endl.

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Text text)
virtual

Implements G4VSceneHandler.

Definition at line 234 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4cout, and G4endl.

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Circle circle)
virtual

Implements G4VSceneHandler.

Definition at line 252 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Square square)
virtual

Implements G4VSceneHandler.

Definition at line 282 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Polyhedron polyhedron)
virtual

Implements G4VSceneHandler.

Definition at line 312 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Polymarker polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 95 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddPrimitive ( const G4Scale scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 97 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Box box)
virtual

Reimplemented from G4VSceneHandler.

Definition at line 200 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, G4cout, G4endl, G4VSolid::GetName(), G4Box::GetXHalfLength(), G4Box::GetYHalfLength(), and G4Box::GetZHalfLength().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Cons cons)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 56 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Tubs tubs)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 58 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Trd trd)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 60 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Trap trap)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 62 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Sphere sphere)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 64 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Para para)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 66 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Torus torus)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 68 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Polycone polycone)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 70 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4Polyhedra polyhedra)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 72 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::AddSolid ( const G4VSolid solid)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 74 of file G4XXXStoredSceneHandler.hh.

References G4VSceneHandler::AddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::BeginPrimitives ( const G4Transform3D objectTransformation)
virtual

Reimplemented from G4VSceneHandler.

Definition at line 165 of file G4XXXStoredSceneHandler.cc.

References G4VSceneHandler::BeginPrimitives().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::ClearStore ( )
virtual

Reimplemented from G4VSceneHandler.

Definition at line 370 of file G4XXXStoredSceneHandler.cc.

References fPermanents, fStore, and fTransients.

void G4XXXStoredSceneHandler::ClearTransientStore ( )
virtual

Reimplemented from G4VSceneHandler.

Definition at line 377 of file G4XXXStoredSceneHandler.cc.

References G4VSceneHandler::fpViewer, fStore, and fTransients.

void G4XXXStoredSceneHandler::EndPrimitives ( )
virtual

Reimplemented from G4VSceneHandler.

Definition at line 183 of file G4XXXStoredSceneHandler.cc.

References G4VSceneHandler::EndPrimitives(), fCurrentItem, and G4VSceneHandler::fProcessingSolid.

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::PostAddSolid ( )
virtual

Reimplemented from G4VSceneHandler.

Definition at line 158 of file G4XXXStoredSceneHandler.cc.

References fCurrentItem, and G4VSceneHandler::PostAddSolid().

+ Here is the call graph for this function:

void G4XXXStoredSceneHandler::PreAddSolid ( const G4Transform3D objectTransformation,
const G4VisAttributes visAttribs 
)
virtual

Reimplemented from G4VSceneHandler.

Definition at line 94 of file G4XXXStoredSceneHandler.cc.

References G4AttCheck::Check(), G4VisAttributes::CreateAttValues(), G4PhysicalVolumeModel::CreateCurrentAttValues(), G4cout, G4endl, G4VisAttributes::GetAttDefs(), G4PhysicalVolumeModel::GetAttDefs(), G4VSceneHandler::PreAddSolid(), and G4AttCheck::Standard().

+ Here is the call graph for this function:

Friends And Related Function Documentation

friend class G4XXXStoredViewer
friend

Definition at line 43 of file G4XXXStoredSceneHandler.hh.

Member Data Documentation

StoreIterator G4XXXStoredSceneHandler::fCurrentItem
protected

Definition at line 125 of file G4XXXStoredSceneHandler.hh.

Referenced by AddPrimitive(), AddSolid(), EndPrimitives(), and PostAddSolid().

std::vector<StoreIterator> G4XXXStoredSceneHandler::fPermanents
protected

Definition at line 128 of file G4XXXStoredSceneHandler.hh.

Referenced by ClearStore().

G4int G4XXXStoredSceneHandler::fSceneIdCount = 0
staticprotected

Definition at line 117 of file G4XXXStoredSceneHandler.hh.

Store G4XXXStoredSceneHandler::fStore
protected

Definition at line 124 of file G4XXXStoredSceneHandler.hh.

Referenced by ClearStore(), and ClearTransientStore().

std::vector<StoreIterator> G4XXXStoredSceneHandler::fTransients
protected

Definition at line 129 of file G4XXXStoredSceneHandler.hh.

Referenced by ClearStore(), and ClearTransientStore().


The documentation for this class was generated from the following files: