31 #ifdef G4MULTITHREADED
55 int main(
int argc,
char** argv)
59 G4Random::setTheEngine(
new CLHEP::RanecuEngine);
63 #ifdef G4MULTITHREADED
96 G4String command =
"/control/execute ";
105 UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
Definition of the B3DetectorConstruction class.
Definition of the B3PhysicsList class.
Definition of the B3ActionInitialization class.
static G4UImanager * GetUIpointer()
Detector construction class to define materials and geometry.
Action initialization class.
int main(int argc, char **argv)
virtual void Initialize()
G4int ApplyCommand(const char *aCommand)