Geant4  10.00.p02
G4INCLStandardPropagationModel.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
28 // Davide Mancusi, CEA
29 // Alain Boudard, CEA
30 // Sylvie Leray, CEA
31 // Joseph Cugnon, University of Liege
32 //
33 #define INCLXX_IN_GEANT4_MODE 1
34 
35 #include "globals.hh"
36 
37 /*
38  * StandardPropagationModel.hh
39  *
40  * \date 4 June 2009
41  * \author Pekka Kaitaniemi
42  */
43 
44 #ifndef G4INCLStandardPropagationModel_hh
45 #define G4INCLStandardPropagationModel_hh 1
46 
47 #include "G4INCLNucleus.hh"
49 #include "G4INCLIAvatar.hh"
50 #include "G4INCLConfigEnums.hh"
51 
52 #include <iterator>
53 
54 namespace G4INCL {
55 
69  public:
70  StandardPropagationModel(LocalEnergyType localEnergyType, LocalEnergyType localEnergyDeltaType);
71  virtual ~StandardPropagationModel();
72 
77  void setNucleus(G4INCL::Nucleus *nucleus);
78 
83 
84  G4double shoot(ParticleSpecies const projectileSpecies, const G4double kineticEnergy, const G4double impactParameter, const G4double phi);
85  G4double shootParticle(ParticleType const t, const G4double kineticEnergy, const G4double impactParameter, const G4double phi);
86  G4double shootComposite(ParticleSpecies const s, const G4double kineticEnergy, const G4double impactParameter, const G4double phi);
87 
92 
97 
101  void registerAvatar(G4INCL::IAvatar *anAvatar);
102 
108  IAvatar *generateBinaryCollisionAvatar(Particle * const p1, Particle * const p2);
109 
116  G4double getReflectionTime(G4INCL::Particle const * const aParticle);
117 
121  G4double getTime(G4INCL::Particle const * const particleA,
122  G4INCL::Particle const * const particleB, G4double *minDistOfApproach) const;
123 
137  void generateUpdatedCollisions(const ParticleList &updatedParticles, const ParticleList &particles);
138 
146  void generateCollisions(const ParticleList &particles);
147 
160  void generateCollisions(const ParticleList &particles, const ParticleList &except);
161 
169  void generateDecays(const ParticleList &particles);
170 
174  void updateAvatars(const ParticleList &particles);
175 
177  void generateAllAvatars();
178 
179 #ifdef INCL_REGENERATE_AVATARS
180 
184  void generateAllAvatarsExceptUpdated();
185 #endif
186 
191 
192  private:
199 
201  void putSpectatorsOnShell(IAvatarList const &entryAvatars, ParticleList const &spectators);
202  };
203 
204 }
205 
206 
207 #endif
void registerAvatar(G4INCL::IAvatar *anAvatar)
Add an avatar to the storage.
G4double shootComposite(ParticleSpecies const s, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)
void generateAllAvatars()
(Re)Generate all possible avatars.
StandardPropagationModel(LocalEnergyType localEnergyType, LocalEnergyType localEnergyDeltaType)
void generateCollisions(const ParticleList &particles)
Generate and register collisions among particles in a list, except between those in another list...
G4double getReflectionTime(G4INCL::Particle const *const aParticle)
Get the reflection time.
void updateAvatars(const ParticleList &particles)
Update all avatars related to a particle.
void setNucleus(G4INCL::Nucleus *nucleus)
Set the nucleus for this propagation model.
void setStoppingTime(G4double)
Set the stopping time of the simulation.
Propagation model takes care of transporting the particles until something interesting (i...
G4double getTime(G4INCL::Particle const *const particleA, G4INCL::Particle const *const particleB, G4double *minDistOfApproach) const
Get the predicted time of the collision between two particles.
static const double s
Definition: G4SIunits.hh:150
G4double shoot(ParticleSpecies const projectileSpecies, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)
bool G4bool
Definition: G4Types.hh:79
G4double getCurrentTime()
Returns the current global time of the system.
IAvatar * generateBinaryCollisionAvatar(Particle *const p1, Particle *const p2)
Generate a two-particle avatar.
Standard INCL4 particle propagation and avatar prediction.
void generateDecays(const ParticleList &particles)
Generate decays for particles that can decay.
G4INCL::Nucleus * getNucleus()
Get the nucleus.
double G4double
Definition: G4Types.hh:76
G4double shootParticle(ParticleType const t, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)
void generateUpdatedCollisions(const ParticleList &updatedParticles, const ParticleList &particles)
Generate and register collisions between a list of updated particles and all the other particles...
G4double getStoppingTime()
Get the current stopping time.
void putSpectatorsOnShell(IAvatarList const &entryAvatars, ParticleList const &spectators)
Put spectators on shell by extracting energy from the participants.
G4INCL::IAvatar * propagate()
Propagate all particles and return the first avatar.