void ReduceEnergiesOfSecondaries(G4int, G4double &, G4double &, G4FastVector< G4ReactionProduct, 256 > &, G4int &, G4ReactionProduct &, G4ReactionProduct &, G4double &)
G4bool ReactionStage(const G4HadProjectile *, G4ReactionProduct &, G4bool &, const G4DynamicParticle *, G4ReactionProduct &, G4bool &, const G4Nucleus &, G4ReactionProduct &, G4FastVector< G4ReactionProduct, 256 > &, G4int &, G4bool, G4ReactionProduct &)