std::vector< Model > fEndOfRunModelList
 
const std::vector< Model > & GetEndOfEventModelList() const 
 
G4Scene(const G4String &name="scene-with-unspecified-name")
 
void SetName(const G4String &)
 
G4bool operator!=(const G4Scene &) const 
 
G4bool fRefreshAtEndOfRun
 
friend std::ostream & operator<<(std::ostream &os, const G4Scene &d)
 
HepGeom::Point3D< G4double > G4Point3D
 
std::vector< Model > fEndOfEventModelList
 
std::vector< Model > & SetEndOfRunModelList()
 
G4bool GetRefreshAtEndOfEvent() const 
 
const G4String & GetName() const 
 
G4Point3D fStandardTargetPoint
 
const G4VisExtent & GetExtent() const 
 
const G4Point3D & GetStandardTargetPoint() const 
 
G4bool AddRunDurationModel(G4VModel *, G4bool warn=false)
 
G4bool operator==(const G4Scene &) const 
 
void SetMaxNumberOfKeptEvents(G4int)
 
const std::vector< Model > & GetRunDurationModelList() const 
 
G4bool GetRefreshAtEndOfRun() const 
 
const std::vector< Model > & GetEndOfRunModelList() const 
 
G4bool AddEndOfRunModel(G4VModel *, G4bool warn=false)
 
G4bool AddWorldIfEmpty(G4bool warn=false)
 
std::vector< Model > & SetRunDurationModelList()
 
std::vector< Model > & SetEndOfEventModelList()
 
G4bool AddEndOfEventModel(G4VModel *, G4bool warn=false)
 
G4bool fRefreshAtEndOfEvent
 
void SetRefreshAtEndOfRun(G4bool)
 
G4int GetMaxNumberOfKeptEvents() const 
 
G4int fMaxNumberOfKeptEvents
 
void SetRefreshAtEndOfEvent(G4bool)
 
std::vector< Model > fRunDurationModelList