13 #pragma implementation
16 #include "CLHEP/Vector/LorentzRotation.h"
26 HepLorentzRotation & HepLorentzRotation::set
27 (
double bx,
double by,
double bz) {
28 double bp2 = bx*bx + by*by + bz*bz;
34 double gamma = 1.0 / std::sqrt(1.0 - bp2);
35 double bgamma = gamma * gamma / (1.0 + gamma);
36 mxx = 1.0 + bgamma * bx * bx;
37 myy = 1.0 + bgamma * by * by;
38 mzz = 1.0 + bgamma * bz * bz;
39 mxy = myx = bgamma * bx * by;
40 mxz = mzx = bgamma * bx * bz;
41 myz = mzy = bgamma * by * bz;
42 mxt = mtx = gamma * bx;
43 myt = mty = gamma * by;
44 mzt = mtz = gamma * bz;
49 HepLorentzRotation & HepLorentzRotation::set
50 (
const HepBoost & B,
const HepRotation & R) {
52 *
this = matrixMultiplication ( R.rep4x4() );
56 HepLorentzRotation & HepLorentzRotation::set
57 (
const HepRotation & R,
const HepBoost & B) {
59 *
this = matrixMultiplication ( B.rep4x4() );
67 double HepLorentzRotation::operator () (
int i,
int j)
const {
69 if (j == 0) {
return xx(); }
70 if (j == 1) {
return xy(); }
71 if (j == 2) {
return xz(); }
72 if (j == 3) {
return xt(); }
74 if (j == 0) {
return yx(); }
75 if (j == 1) {
return yy(); }
76 if (j == 2) {
return yz(); }
77 if (j == 3) {
return yt(); }
79 if (j == 0) {
return zx(); }
80 if (j == 1) {
return zy(); }
81 if (j == 2) {
return zz(); }
82 if (j == 3) {
return zt(); }
84 if (j == 0) {
return tx(); }
85 if (j == 1) {
return ty(); }
86 if (j == 2) {
return tz(); }
87 if (j == 3) {
return tt(); }
89 std::cerr <<
"HepLorentzRotation subscripting: bad indeces "
90 <<
"(" << i <<
"," << j <<
")\n";
99 int HepLorentzRotation::compare(
const HepLorentzRotation & m1 )
const {
100 if (mtt<m1.mtt)
return -1;
else if (mtt>m1.mtt)
return 1;
101 else if (mtz<m1.mtz)
return -1;
else if (mtz>m1.mtz)
return 1;
102 else if (mty<m1.mty)
return -1;
else if (mty>m1.mty)
return 1;
103 else if (mtx<m1.mtx)
return -1;
else if (mtx>m1.mtx)
return 1;
105 else if (mzt<m1.mzt)
return -1;
else if (mzt>m1.mzt)
return 1;
106 else if (mzz<m1.mzz)
return -1;
else if (mzz>m1.mzz)
return 1;
107 else if (mzy<m1.mzy)
return -1;
else if (mzy>m1.mzy)
return 1;
108 else if (mzx<m1.mzx)
return -1;
else if (mzx>m1.mzx)
return 1;
110 else if (myt<m1.myt)
return -1;
else if (myt>m1.myt)
return 1;
111 else if (myz<m1.myz)
return -1;
else if (myz>m1.myz)
return 1;
112 else if (myy<m1.myy)
return -1;
else if (myy>m1.myy)
return 1;
113 else if (myx<m1.myx)
return -1;
else if (myx>m1.myx)
return 1;
115 else if (mxt<m1.mxt)
return -1;
else if (mxt>m1.mxt)
return 1;
116 else if (mxz<m1.mxz)
return -1;
else if (mxz>m1.mxz)
return 1;
117 else if (mxy<m1.mxy)
return -1;
else if (mxy>m1.mxy)
return 1;
118 else if (mxx<m1.mxx)
return -1;
else if (mxx>m1.mxx)
return 1;
127 HepLorentzRotation::matrixMultiplication(
const HepRep4x4 & m1)
const {
128 return HepLorentzRotation(
129 mxx*m1.xx_ + mxy*m1.yx_ + mxz*m1.zx_ + mxt*m1.tx_,
130 mxx*m1.xy_ + mxy*m1.yy_ + mxz*m1.zy_ + mxt*m1.ty_,
131 mxx*m1.xz_ + mxy*m1.yz_ + mxz*m1.zz_ + mxt*m1.tz_,
132 mxx*m1.xt_ + mxy*m1.yt_ + mxz*m1.zt_ + mxt*m1.tt_,
134 myx*m1.xx_ + myy*m1.yx_ + myz*m1.zx_ + myt*m1.tx_,
135 myx*m1.xy_ + myy*m1.yy_ + myz*m1.zy_ + myt*m1.ty_,
136 myx*m1.xz_ + myy*m1.yz_ + myz*m1.zz_ + myt*m1.tz_,
137 myx*m1.xt_ + myy*m1.yt_ + myz*m1.zt_ + myt*m1.tt_,
139 mzx*m1.xx_ + mzy*m1.yx_ + mzz*m1.zx_ + mzt*m1.tx_,
140 mzx*m1.xy_ + mzy*m1.yy_ + mzz*m1.zy_ + mzt*m1.ty_,
141 mzx*m1.xz_ + mzy*m1.yz_ + mzz*m1.zz_ + mzt*m1.tz_,
142 mzx*m1.xt_ + mzy*m1.yt_ + mzz*m1.zt_ + mzt*m1.tt_,
144 mtx*m1.xx_ + mty*m1.yx_ + mtz*m1.zx_ + mtt*m1.tx_,
145 mtx*m1.xy_ + mty*m1.yy_ + mtz*m1.zy_ + mtt*m1.ty_,
146 mtx*m1.xz_ + mty*m1.yz_ + mtz*m1.zz_ + mtt*m1.tz_,
147 mtx*m1.xt_ + mty*m1.yt_ + mtz*m1.zt_ + mtt*m1.tt_ );
150 HepLorentzRotation & HepLorentzRotation::rotateX(
double delta) {
151 double c1 = std::cos (delta);
152 double s1 = std::sin (delta);
153 HepLorentzVector rowy = row2();
154 HepLorentzVector rowz = row3();
155 HepLorentzVector r2 = c1 * rowy - s1 * rowz;
156 HepLorentzVector r3 = s1 * rowy + c1 * rowz;
157 myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
158 mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
162 HepLorentzRotation & HepLorentzRotation::rotateY(
double delta) {
163 double c1 = std::cos (delta);
164 double s1 = std::sin (delta);
165 HepLorentzVector rowx = row1();
166 HepLorentzVector rowz = row3();
167 HepLorentzVector r1 = c1 * rowx + s1 * rowz;
168 HepLorentzVector r3 = -s1 * rowx + c1 * rowz;
169 mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
170 mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
174 HepLorentzRotation & HepLorentzRotation::rotateZ(
double delta) {
175 double c1 = std::cos (delta);
176 double s1 = std::sin (delta);
177 HepLorentzVector rowx = row1();
178 HepLorentzVector rowy = row2();
179 HepLorentzVector r1 = c1 * rowx - s1 * rowy;
180 HepLorentzVector r2 = s1 * rowx + c1 * rowy;
181 mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
182 myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
186 HepLorentzRotation & HepLorentzRotation::boostX(
double beta) {
187 double b2 = beta*beta;
193 double g1 = 1.0/std::sqrt(1.0-b2);
195 HepLorentzVector rowx = row1();
196 HepLorentzVector rowt = row4();
197 HepLorentzVector r1 = g1 * rowx + bg * rowt;
198 HepLorentzVector r4 = bg * rowx + g1 * rowt;
199 mxx = r1.x(); mxy = r1.y(); mxz = r1.z(); mxt = r1.t();
200 mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
204 HepLorentzRotation & HepLorentzRotation::boostY(
double beta) {
205 double b2 = beta*beta;
211 double g1 = 1.0/std::sqrt(1.0-b2);
213 HepLorentzVector rowy = row2();
214 HepLorentzVector rowt = row4();
215 HepLorentzVector r2 = g1 * rowy + bg * rowt;
216 HepLorentzVector r4 = bg * rowy + g1 * rowt;
217 myx = r2.x(); myy = r2.y(); myz = r2.z(); myt = r2.t();
218 mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
222 HepLorentzRotation & HepLorentzRotation::boostZ(
double beta) {
223 double b2 = beta*beta;
229 double g1 = 1.0/std::sqrt(1.0-b2);
231 HepLorentzVector rowz = row3();
232 HepLorentzVector rowt = row4();
233 HepLorentzVector r3 = g1 * rowz + bg * rowt;
234 HepLorentzVector r4 = bg * rowz + g1 * rowt;
235 mtx = r4.x(); mty = r4.y(); mtz = r4.z(); mtt = r4.t();
236 mzx = r3.x(); mzy = r3.y(); mzz = r3.z(); mzt = r3.t();
242 std::setw(11) << std::setprecision(6) << xx() <<
" " <<
243 std::setw(11) << std::setprecision(6) << xy() <<
" " <<
244 std::setw(11) << std::setprecision(6) << xz() <<
" " <<
245 std::setw(11) << std::setprecision(6) << xt() <<
")\n"
247 std::setw(11) << std::setprecision(6) << yx() <<
" " <<
248 std::setw(11) << std::setprecision(6) << yy() <<
" " <<
249 std::setw(11) << std::setprecision(6) << yz() <<
" " <<
250 std::setw(11) << std::setprecision(6) << yt() <<
")\n"
252 std::setw(11) << std::setprecision(6) << zx() <<
" " <<
253 std::setw(11) << std::setprecision(6) << zy() <<
" " <<
254 std::setw(11) << std::setprecision(6) << zz() <<
" " <<
255 std::setw(11) << std::setprecision(6) << zt() <<
")\n"
257 std::setw(11) << std::setprecision(6) << tx() <<
" " <<
258 std::setw(11) << std::setprecision(6) << ty() <<
" " <<
259 std::setw(11) << std::setprecision(6) << tz() <<
" " <<
260 std::setw(11) << std::setprecision(6) << tt() <<
") ]\n";
265 const HepLorentzRotation & lt) {
268 return HepLorentzRotation( HepRep4x4(
269 r.xx()*lt.xx() + r.xy()*lt.yx() + r.xz()*lt.zx() + r.xt()*lt.tx(),
270 r.xx()*lt.xy() + r.xy()*lt.yy() + r.xz()*lt.zy() + r.xt()*lt.ty(),
271 r.xx()*lt.xz() + r.xy()*lt.yz() + r.xz()*lt.zz() + r.xt()*lt.tz(),
272 r.xx()*lt.xt() + r.xy()*lt.yt() + r.xz()*lt.zt() + r.xt()*lt.tt(),
274 r.yx()*lt.xx() + r.yy()*lt.yx() + r.yz()*lt.zx() + r.yt()*lt.tx(),
275 r.yx()*lt.xy() + r.yy()*lt.yy() + r.yz()*lt.zy() + r.yt()*lt.ty(),
276 r.yx()*lt.xz() + r.yy()*lt.yz() + r.yz()*lt.zz() + r.yt()*lt.tz(),
277 r.yx()*lt.xt() + r.yy()*lt.yt() + r.yz()*lt.zt() + r.yt()*lt.tt(),
279 r.zx()*lt.xx() + r.zy()*lt.yx() + r.zz()*lt.zx() + r.zt()*lt.tx(),
280 r.zx()*lt.xy() + r.zy()*lt.yy() + r.zz()*lt.zy() + r.zt()*lt.ty(),
281 r.zx()*lt.xz() + r.zy()*lt.yz() + r.zz()*lt.zz() + r.zt()*lt.tz(),
282 r.zx()*lt.xt() + r.zy()*lt.yt() + r.zz()*lt.zt() + r.zt()*lt.tt(),
284 r.tx()*lt.xx() + r.ty()*lt.yx() + r.tz()*lt.zx() + r.tt()*lt.tx(),
285 r.tx()*lt.xy() + r.ty()*lt.yy() + r.tz()*lt.zy() + r.tt()*lt.ty(),
286 r.tx()*lt.xz() + r.ty()*lt.yz() + r.tz()*lt.zz() + r.tt()*lt.tz(),
287 r.tx()*lt.xt() + r.ty()*lt.yt() + r.tz()*lt.zt() + r.tt()*lt.tt() ) );
291 const HepLorentzRotation HepLorentzRotation::IDENTITY;
HepLorentzRotation operator*(const HepRotation &r, const HepLorentzRotation <)
void print(const std::vector< T > &data)