Geant4  10.00.p01
G4PartonPair.hh
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26 #ifndef G4PartonPair_h
27 #define G4PartonPair_h 1
28 
29 #include "globals.hh"
30 #include "G4ThreeVector.hh"
31 #include "G4LorentzVector.hh"
32 #include "G4Parton.hh"
33 #include "G4PartonVector.hh"
34 
36 {
37 public:
38  enum {
40  SOFT = 2,
41  HARD = 3
42  };
43  enum
44  {
46  TARGET = -1
47  };
48 public:
50  ~G4PartonPair();
51 
52 private:
54  int operator==(const G4PartonPair &right) const;
55  int operator!=(const G4PartonPair &right) const;
56 
57 public:
58  void SetPartons(G4Parton* P1, G4Parton* P2);
59  void SetCollisionType(G4int Type);
61  G4Parton* GetParton1(void);
62  G4Parton* GetParton2(void);
64 
65 
66 private:
71 
72 };
73 
75 {
76  return Parton1;
77 }
78 
80 {
81  return Parton2;
82 }
83 
85 {
86  CollisionType = Type;
87 }
88 
90 {
91  return CollisionType;
92 }
93 
95 {
96  return Direction;
97 }
98 
99 
100 #endif
101 
102 
void SetPartons(G4Parton *P1, G4Parton *P2)
G4Parton * GetParton2(void)
Definition: G4PartonPair.hh:79
static const G4double * P1[nN]
int G4int
Definition: G4Types.hh:78
G4Parton * GetParton1(void)
Definition: G4PartonPair.hh:74
int operator!=(const G4PartonPair &right) const
G4int GetDirection()
Definition: G4PartonPair.hh:94
G4int GetCollisionType()
Definition: G4PartonPair.hh:89
void SetCollisionType(G4int Type)
Definition: G4PartonPair.hh:84
static const G4double * P2[nN]
G4Parton * Parton2
Definition: G4PartonPair.hh:68
G4Parton * Parton1
Definition: G4PartonPair.hh:67
G4PartonPair(G4Parton *P1, G4Parton *P2, G4int Type, G4int Direction)
Definition: G4PartonPair.cc:31
G4int CollisionType
Definition: G4PartonPair.hh:69
int operator==(const G4PartonPair &right) const