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    Geant4
    10.00.p01
    
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#include <G4XXXFileSceneHandler.hh>
 Inheritance diagram for G4XXXFileSceneHandler:
 Collaboration diagram for G4XXXFileSceneHandler:Static Protected Attributes | |
| static G4int | fSceneIdCount = 0 | 
Friends | |
| class | G4XXXFileViewer | 
Additional Inherited Members | |
  Public Types inherited from G4VSceneHandler | |
| enum | MarkerSizeType { world, screen } | 
  Protected Member Functions inherited from G4VSceneHandler | |
| virtual void | ProcessScene () | 
| virtual void | RequestPrimitives (const G4VSolid &solid) | 
| virtual G4VSolid * | CreateSectionSolid () | 
| virtual G4VSolid * | CreateCutawaySolid () | 
| void | LoadAtts (const G4Visible &, G4AttHolder *) | 
  Protected Attributes inherited from G4VSceneHandler | |
| G4VGraphicsSystem & | fSystem | 
| const G4int | fSceneHandlerId | 
| G4String | fName | 
| G4int | fViewCount | 
| G4ViewerList | fViewerList | 
| G4VViewer * | fpViewer | 
| G4Scene * | fpScene | 
| G4bool | fMarkForClearingTransientStore | 
| G4bool | fReadyForTransients | 
| G4bool | fTransientsDrawnThisEvent | 
| G4bool | fTransientsDrawnThisRun | 
| G4bool | fProcessingSolid | 
| G4bool | fProcessing2D | 
| G4VModel * | fpModel | 
| G4Transform3D | fObjectTransformation | 
| G4int | fNestingDepth | 
| const G4VisAttributes * | fpVisAttribs | 
| const G4Transform3D | fIdentityTransformation | 
Definition at line 39 of file G4XXXFileSceneHandler.hh.
| G4XXXFileSceneHandler::G4XXXFileSceneHandler | ( | G4VGraphicsSystem & | system, | 
| const G4String & | name | ||
| ) | 
Definition at line 54 of file G4XXXFileSceneHandler.cc.
      
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  virtual | 
Definition at line 59 of file G4XXXFileSceneHandler.cc.
      
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  virtual | 
Implements G4VSceneHandler.
Definition at line 117 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, and G4endl.
      
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  virtual | 
Implements G4VSceneHandler.
Definition at line 134 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, and G4endl.
      
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  virtual | 
Implements G4VSceneHandler.
Definition at line 153 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
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  virtual | 
Implements G4VSceneHandler.
Definition at line 184 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
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  virtual | 
Implements G4VSceneHandler.
Definition at line 215 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 93 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 95 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
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  virtual | 
Reimplemented from G4VSceneHandler.
Definition at line 98 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSolid::GetName(), G4Box::GetXHalfLength(), G4Box::GetYHalfLength(), and G4Box::GetZHalfLength().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 54 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 56 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 58 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 60 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 62 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 64 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 66 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 68 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 70 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  inlinevirtual | 
Reimplemented from G4VSceneHandler.
Definition at line 72 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
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  friend | 
Definition at line 41 of file G4XXXFileSceneHandler.hh.
      
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  staticprotected | 
Definition at line 115 of file G4XXXFileSceneHandler.hh.