54   fpDirectory -> SetGuidance (
"Perspective demonstration commands.");
 
   57   fpCommandOS -> SetGuidance
 
   58     (
"Option string - any combination of \"x\", \"y\", \"z\", \"a[ll]\".");
 
   59   fpCommandOS -> SetGuidance
 
   60     (
"Controls direction of perspective lines.");
 
   61   fpCommandOS -> SetParameterName (
"option-string", omitable = 
true);
 
   62   fpCommandOS -> SetDefaultValue(
"all");
 
   65   fpCommandScene -> SetGuidance
 
   67   fpCommandScene -> SetParameterName (
"scene-name", omitable = 
true);
 
   68   fpCommandScene -> SetDefaultValue(
"room-and-chair");
 
   69   fpCommandScene -> SetCandidates(
"room-and-chair");
 
   86   if (command == fpCommandOS)
 
   88       fPVA->SetOptionString(newValue);
 
   91   else if (command == fpCommandScene)
 
   93       fPVA->SetScene(newValue);
 
static G4UImanager * GetUIpointer()
Definition of the PerspectiveVisActionMessenger class. 
PerspectiveVisActionMessenger(PerspectiveVisAction *)
G4UIcmdWithAString * fpCommandOS
Definition of the PerspectiveVisAction class. 
~PerspectiveVisActionMessenger()
virtual void SetNewValue(G4UIcommand *, G4String)
G4UIdirectory * fpDirectory
G4int ApplyCommand(const char *aCommand)
G4UIcmdWithAString * fpCommandScene