40  : fVPhysicalVolume(&aVolume),
 
   60  : fVPhysicalVolume(rhs.fVPhysicalVolume),
 
G4bool operator!=(const G4GeometryCell &k1, const G4GeometryCell &k2)
 
G4bool operator==(const G4GeometryCell &k1, const G4GeometryCell &k2)
 
G4int GetReplicaNumber() const 
 
const G4VPhysicalVolume & GetPhysicalVolume() const 
 
G4GeometryCell(const G4VPhysicalVolume &aVolume, G4int RepNum)
 
G4GeometryCell & operator=(const G4GeometryCell &rhs)
 
const G4VPhysicalVolume * fVPhysicalVolume