112 std::map<G4Molecule, const G4Molecule*>::iterator it =
fMolMap.find(*molecule);
static G4DNADamages * Instance()
CLHEP::Hep3Vector G4ThreeVector
std::map< G4Molecule, const G4Molecule * > fMolMap
std::vector< G4DNAIndirectHit * > fIndirectHits
const G4Molecule * fpMolecule
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
const G4String & GetName() const
Returns the name of the molecule.
G4GLOB_DLL std::ostream G4cout
static G4ThreadLocal G4DNADamages * fpInstance
G4DNAIndirectHit(const G4String &baseName, const G4Molecule *molecule, const G4ThreeVector &position, G4double time)
static void DeleteInstance()
virtual ~G4DNAIndirectHit()
Class Description The dynamic molecule holds all the data that change for a molecule It has a pointer...
virtual void AddIndirectDamage(const G4String &baseName, const G4Molecule *molecule, const G4ThreeVector &position, double time)