140                             size_t& ny, 
size_t& nz )
 const 
  144   std::multimap<G4int,G4int>::const_iterator ite =
 
  150   G4int ifmin = (*ite).second;
 
  154     nvoxXprev = (*ite).first;
 
  159   nx = ifmin+copyNo-nvoxXprev-1;
 
  197     if( localDir.x() < 0 )
 
  214     if( localDir.y() < 0 )
 
  231     if( localDir.z() < 0 )
 
  282     std::ostringstream message;
 
  283     message << 
"Corrected the copy number! It was negative or too big." 
  285             << 
"          LocalPoint: " << localPoint << 
G4endl 
  286             << 
"          LocalDir: " << localDir << 
G4endl 
  289             << 
"          LocalPoint - wall: " 
  293     G4Exception(
"G4PartialPhantomParameterisation::GetReplicaNo()",
 
  298   std::multimap<G4int,G4int>::iterator ite = 
fFilledIDs.begin();
 
  309   std::multimap<G4int,G4int>::iterator iteant = ite; iteant--;
 
  310   G4int copyNo = (*iteant).first + 1 + ( nx - (*ite).second );
 
  329     std::ostringstream message;
 
  330     message << 
"Copy number is negative or too big!" << 
G4endl 
  331             << 
"        Copy number: " << copyNo << 
G4endl 
  332             << 
"        Total number of voxels: " << 
fNoVoxel;
 
  333     G4Exception(
"G4PartialPhantomParameterisation::CheckCopyNo()",
 
CLHEP::Hep3Vector G4ThreeVector
void ComputeTransformation(const G4int, G4VPhysicalVolume *) const 
size_t * fMaterialIndices
G4int GetReplicaNo(const G4ThreeVector &localPoint, const G4ThreeVector &localDir)
void SetTranslation(const G4ThreeVector &v)
G4PartialPhantomParameterisation()
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
size_t GetMaterialIndex(size_t nx, size_t ny, size_t nz) const 
G4Material * GetMaterial(size_t nx, size_t ny, size_t nz) const 
std::multimap< G4int, G4int > fFilledIDs
void BuildContainerWalls()
~G4PartialPhantomParameterisation()
void CheckCopyNo(const G4int copyNo) const 
G4ThreeVector GetTranslation(const G4int copyNo) const 
std::vector< G4Material * > fMaterials
void ComputeVoxelIndices(const G4int copyNo, size_t &nx, size_t &ny, size_t &nz) const 
G4Material * ComputeMaterial(const G4int repNo, G4VPhysicalVolume *currentVol, const G4VTouchable *parentTouch=0)