G4VCrossSectionSource * x_
 
G4bool operator==(const G4CrossSectionSourcePtr &right) const 
 
G4CrossSectionSourcePtr(G4VCrossSectionSource *x=0)
 
const G4VCrossSectionSource * operator()() const 
 
G4CrossSectionSourcePtr & operator=(const G4CrossSectionSourcePtr &xw)