G4UIcmdWithADoubleAndUnit * setOrigMomentumAmp
 
G4UIcmdWith3Vector * setOrigDirection
 
void SetNewValue(G4UIcommand *cmd, G4String value)
 
CexmcParticleGun * particleGun
 
G4UIcmdWithAString * setParticle
 
CexmcParticleGunMessenger(CexmcParticleGun *particleGun)
 
G4UIcmdWith3VectorAndUnit * setOrigPosition
 
~CexmcParticleGunMessenger()