36 #include "G4VHitsCollection.hh"
44 thePrimaryVertex(0),numberOfPrimaryVertex(0),
45 HC(0),DC(0),trajectoryContainer(0),eventAborted(false),userInfo(0),
46 randomNumberStatus(0),validRandomNumberStatus(false),
47 randomNumberStatusForProcessing(0),validRandomNumberStatusForProcessing(false),
54 thePrimaryVertex(0),numberOfPrimaryVertex(0),
55 HC(0),DC(0),trajectoryContainer(0),eventAborted(false),userInfo(0),
56 randomNumberStatus(0),validRandomNumberStatus(false),
57 randomNumberStatusForProcessing(0),validRandomNumberStatusForProcessing(false),
95 if(!pVVisManager)
return;
100 for(
G4int i=0;i<n_traj;i++)
101 { (*trajectoryContainer)[i]->DrawTrajectory(); }
107 for(
G4int j=0;j<n_HC;j++)
117 for(
G4int j=0;j<n_DC;j++)
G4VHitsCollection * GetHC(G4int i)
G4bool validRandomNumberStatusForProcessing
static G4VVisManager * GetConcreteInstance()
G4int operator==(const G4Event &right) const
G4VDigiCollection * GetDC(G4int i) const
virtual void DrawAllHits()
G4String * randomNumberStatus
G4GLOB_DLL std::ostream G4cout
G4ThreadLocal G4Allocator< G4Event > * anEventAllocator
G4VUserEventInformation * userInfo
G4PrimaryVertex * thePrimaryVertex
G4String * randomNumberStatusForProcessing
G4bool validRandomNumberStatus
G4int GetCapacity() const
virtual void DrawAllDigi()
G4int operator!=(const G4Event &right) const
G4TrajectoryContainer * trajectoryContainer