const std::vector< G4tgrPlace * > GetPlacements() const 
 
G4bool GetCheckOverlaps() const 
 
virtual G4tgrVolume * GetVolume(G4int ii) const 
 
G4tgrPlaceDivRep * AddPlaceReplica(const std::vector< G4String > &wl)
 
void AddCheckOverlaps(const std::vector< G4String > &wl)
 
void AddVisibility(const std::vector< G4String > &wl)
 
G4tgrSolid * GetSolid() const 
 
std::vector< G4tgrPlace * > thePlacements
 
G4double * GetColour() const 
 
G4bool GetVisibility() const 
 
const G4String & GetType() const 
 
void AddRGBColour(const std::vector< G4String > &wl)
 
G4tgrPlaceParameterisation * AddPlaceParam(const std::vector< G4String > &wl)
 
const G4String & GetName() const 
 
const G4String & GetMaterialName() const 
 
G4double * GetRGBColour() const 
 
friend std::ostream & operator<<(std::ostream &os, const G4tgrVolume &obj)
 
virtual G4tgrPlace * AddPlace(const std::vector< G4String > &wl)
 
void SetName(const G4String &name)