Geant4  10.00.p01
G4ParticleGun.cc
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27 // $Id: G4ParticleGun.cc 66892 2013-01-17 10:57:59Z gunter $
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29 
30 // G4ParticleGun
31 #include "G4ParticleGun.hh"
32 #include "G4SystemOfUnits.hh"
33 #include "G4PrimaryParticle.hh"
35 #include "G4Event.hh"
36 #include "G4ios.hh"
37 
39 {
41 }
42 
44 {
46  NumberOfParticlesToBeGenerated = numberofparticles;
47 }
48 
50  (G4ParticleDefinition * particleDef, G4int numberofparticles)
51 {
52  SetInitialValues();
53  NumberOfParticlesToBeGenerated = numberofparticles;
54  SetParticleDefinition( particleDef );
55 }
56 
58 {
61  G4ThreeVector zero;
63  particle_energy = 0.0;
64  particle_momentum = 0.0;
65  particle_position = zero;
66  particle_time = 0.0;
67  particle_polarization = zero;
68  particle_charge = 0.0;
70 }
71 
73 {
74  delete theMessenger;
75 }
76 
79 { G4Exception(
80  "G4ParticleGun::G4ParticleGun","Event0191",FatalException,
81  "G4ParticleGun : Copy constructor should not be used."); }
82 
84 { G4Exception(
85  "G4ParticleGun::operator=","Event0192",FatalException,
86  "G4ParticleGun : Equal operator should not be used.");
87  return right; }
88 
89 G4int G4ParticleGun::operator==(const G4ParticleGun& /*right*/) const
90 { G4Exception(
91  "G4ParticleGun::operator==","Event0193",FatalException,
92  "G4ParticleGun : == operator should not be used.");
93  return true; }
94 
95 G4int G4ParticleGun::operator!=(const G4ParticleGun& /*right*/) const
96 { G4Exception(
97  "G4ParticleGun::operator!=","Event0193",FatalException,
98  "G4ParticleGun : != operator should not be used.");
99  return false; }
100 
102  (G4ParticleDefinition * aParticleDefinition)
103 {
104  if(!aParticleDefinition)
105  {
106  G4Exception("G4ParticleGun::SetParticleDefinition()","Event0101",
107  FatalException,"Null pointer is given.");
108  }
109  if(aParticleDefinition->IsShortLived())
110  {
111  if(!(aParticleDefinition->GetDecayTable()))
112  {
114  ED << "G4ParticleGun does not support shooting a short-lived particle without a valid decay table." << G4endl;
115  ED << "G4ParticleGun::SetParticleDefinition for "
116  << aParticleDefinition->GetParticleName() << " is ignored." << G4endl;
117  G4Exception("G4ParticleGun::SetParticleDefinition()","Event0102",
118  JustWarning,ED);
119  return;
120  }
121  }
122  particle_definition = aParticleDefinition;
123  particle_charge = particle_definition->GetPDGCharge();
124  if(particle_momentum>0.0)
125  {
126  G4double mass = particle_definition->GetPDGMass();
127  particle_energy =
128  std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
129  }
130 }
131 
133 {
134  particle_energy = aKineticEnergy;
135  if(particle_momentum>0.0){
137  G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
138  << G4endl;
139  }else{
140  G4cout << "G4ParticleGun::" << " " << G4endl;
141  }
142  G4cout << " was defined in terms of Momentum: "
143  << particle_momentum/GeV << "GeV/c" << G4endl;
144  G4cout << " is now defined in terms of KineticEnergy: "
145  << particle_energy/GeV << "GeV" << G4endl;
146  particle_momentum = 0.0;
147  }
148 }
149 
151 {
152  if(particle_energy>0.0){
154  G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
155  << G4endl;
156  }else{
157  G4cout << "G4ParticleGun::" << " " << G4endl;
158  }
159  G4cout << " was defined in terms of KineticEnergy: "
160  << particle_energy/GeV << "GeV" << G4endl;
161  G4cout << " is now defined in terms Momentum: "
162  << aMomentum/GeV << "GeV/c" << G4endl;
163  }
164  if(particle_definition==0)
165  {
166  G4cout <<"Particle Definition not defined yet for G4ParticleGun"<< G4endl;
167  G4cout <<"Zero Mass is assumed"<<G4endl;
168  particle_momentum = aMomentum;
169  particle_energy = aMomentum;
170  }
171  else
172  {
174  particle_momentum = aMomentum;
176  std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
177  }
178 }
179 
181 {
182  if(particle_energy>0.0){
184  G4cout << "G4ParticleGun::" << particle_definition->GetParticleName()
185  << G4endl;
186  }else{
187  G4cout << "G4ParticleGun::" << " " << G4endl;
188  }
189  G4cout << " was defined in terms of KineticEnergy: "
190  << particle_energy/GeV << "GeV" << G4endl;
191  G4cout << " is now defined in terms Momentum: "
192  << aMomentum.mag()/GeV << "GeV/c" << G4endl;
193  }
194  if(particle_definition==0)
195  {
196  G4cout <<"Particle Definition not defined yet for G4ParticleGun"<< G4endl;
197  G4cout <<"Zero Mass is assumed"<<G4endl;
198  particle_momentum_direction = aMomentum.unit();
199  particle_momentum = aMomentum.mag();
200  particle_energy = aMomentum.mag();
201  }
202  else
203  {
205  particle_momentum = aMomentum.mag();
206  particle_momentum_direction = aMomentum.unit();
207  particle_energy =
208  std::sqrt(particle_momentum*particle_momentum+mass*mass)-mass;
209  }
210 }
211 
213 {
214  if(particle_definition==0) return;
215 
216  // create a new vertex
217  G4PrimaryVertex* vertex =
219 
220  // create new primaries and set them to the vertex
222  for( G4int i=0; i<NumberOfParticlesToBeGenerated; i++ ){
223  G4PrimaryParticle* particle =
225  particle->SetKineticEnergy( particle_energy );
226  particle->SetMass( mass );
228  particle->SetCharge( particle_charge );
232  vertex->SetPrimary( particle );
233  }
234 
235  evt->AddPrimaryVertex( vertex );
236 }
237 
238 
void SetParticleMomentum(G4double aMomentum)
std::ostringstream G4ExceptionDescription
Definition: globals.hh:76
CLHEP::Hep3Vector G4ThreeVector
void AddPrimaryVertex(G4PrimaryVertex *aPrimaryVertex)
Definition: G4Event.hh:143
G4int operator!=(const G4ParticleGun &) const
G4double particle_momentum
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
G4ParticleDefinition * particle_definition
const G4String & GetParticleName() const
G4ThreeVector particle_position
void SetKineticEnergy(G4double eKin)
G4DecayTable * GetDecayTable() const
G4ParticleMomentum particle_momentum_direction
G4GLOB_DLL std::ostream G4cout
virtual void SetInitialValues()
void SetMass(G4double mas)
G4double particle_charge
G4ThreeVector particle_polarization
static const double GeV
Definition: G4SIunits.hh:196
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
void SetParticleEnergy(G4double aKineticEnergy)
G4int NumberOfParticlesToBeGenerated
G4double particle_energy
G4double GetPDGMass() const
G4ParticleGunMessenger * theMessenger
void SetMomentumDirection(const G4ThreeVector &p)
void SetCharge(G4double chg)
void SetPrimary(G4PrimaryParticle *pp)
virtual ~G4ParticleGun()
const G4ParticleGun & operator=(const G4ParticleGun &)
#define G4endl
Definition: G4ios.hh:61
G4int operator==(const G4ParticleGun &) const
double G4double
Definition: G4Types.hh:76
G4double GetPDGCharge() const
G4ThreeVector G4ParticleMomentum
void SetPolarization(const G4ThreeVector &pol)
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)