Geant4  10.03
G4MTRandFlat.cc
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27 // $Id:$
28 //
29 #if __clang__
30  #if ((defined(G4MULTITHREADED) && !defined(G4USE_STD11)) || \
31  !__has_feature(cxx_thread_local)) || !__has_feature(c_atomic)
32  #define CLANG_NOSTDTLS
33  #endif
34 #endif
35 
36 #if (defined(G4MULTITHREADED) && \
37  (!defined(G4USE_STD11) || (defined(CLANG_NOSTDTLS) || defined(__INTEL_COMPILER))))
38 
39 #include "G4MTRandFlat.hh"
40 
42 const unsigned long G4MTRandFlat::MSB= 1ul<<G4MTRandFlat::MSBBits;
45 
47 {
48  if ( deleteEngine ) delete localEngine;
49 }
50 
52 {
53  return fire( defaultA, defaultB );
54 }
55 
57 {
58  return fire( w );
59 }
60 
62 {
63  return fire( a, b );
64 }
65 
67 {
68  return G4MTHepRandom::getTheEngine()->flat();
69 }
70 
71 void G4MTRandFlat::shootArray(const G4int size, G4double* vect)
72 {
73  G4MTHepRandom::getTheEngine()->flatArray(size,vect);
74 }
75 
76 void G4MTRandFlat::shootArray( const G4int size, G4double* vect,
77  G4double lx, G4double dx )
78 {
79  for (G4int i=0; i<size; ++i)
80  vect[i] = shoot(lx,dx);
81 }
82 
83 void G4MTRandFlat::shootArray( CLHEP::HepRandomEngine* anEngine,
84  const G4int size, G4double* vect,
85  G4double lx, G4double dx )
86 {
87  for (G4int i=0; i<size; ++i)
88  vect[i] = shoot(anEngine,lx,dx);
89 }
90 
91 void G4MTRandFlat::fireArray( const G4int size, G4double* vect)
92 {
93  for (G4int i=0; i<size; ++i)
94  vect[i] = fire( defaultA, defaultB );
95 }
96 
97 void G4MTRandFlat::fireArray( const G4int size, G4double* vect,
98  G4double lx, G4double dx )
99 {
100  for (G4int i=0; i<size; ++i)
101  vect[i] = fire( lx, dx );
102 }
103 
104 #endif
static CLHEP::HepRandomEngine * getTheEngine()
void fireArray(const G4int size, G4double *vect)
static const G4int MSBBits
static const unsigned long MSB
std::vector< ExP01TrackerHit * > a
Definition: ExP01Classes.hh:33
G4bool deleteEngine
static G4double shoot()
static G4ThreadLocal unsigned long staticRandomInt
#define G4ThreadLocal
Definition: tls.hh:89
int G4int
Definition: G4Types.hh:78
G4double defaultB
static G4ThreadLocal unsigned long staticFirstUnusedBit
virtual ~G4MTRandFlat()
G4double fire()
static void shootArray(const G4int size, G4double *vect)
CLHEP::HepRandomEngine * localEngine
double G4double
Definition: G4Types.hh:76
G4double operator()()
G4double defaultA