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26 // $Id: G4MagIntegratorStepper.icc 97387 2016-06-02 10:03:42Z gcosmo $
30 G4EquationOfMotion* G4MagIntegratorStepper::GetEquationOfMotion()
36 G4MagIntegratorStepper::SetEquationOfMotion(G4EquationOfMotion* newEquation)
38 if( newEquation != 0 )
40 fEquation_Rhs= newEquation;
45 G4int G4MagIntegratorStepper::GetNumberOfVariables() const
47 return fNoIntegrationVariables;
52 G4int G4MagIntegratorStepper::GetNumberOfStateVariables() const
54 return fNoStateVariables;
58 void G4MagIntegratorStepper::RightHandSide( const double y[], double dydx[] )
60 fEquation_Rhs-> RightHandSide(y, dydx);
61 fNoRHSCalls++; // IncrementRHSCalls();
65 void G4MagIntegratorStepper::NormaliseTangentVector( G4double vec[6] )
67 G4double drds2 = vec[3]*vec[3]+vec[4]*vec[4]+vec[5]*vec[5];
69 if( std::fabs(drds2 - 1.0) > 1.e-14 )
71 G4double normx = 1.0 / std::sqrt(drds2);
72 for(G4int i=3;i<6;i++) { vec[i] *= normx; }
77 void G4MagIntegratorStepper::NormalisePolarizationVector( G4double vec[12] )
79 G4double drds2 = vec[9]*vec[9]+vec[10]*vec[10]+vec[11]*vec[11];
83 if( std::fabs(drds2 - 1.0) > 1.e-14 )
85 G4double normx = 1.0 / std::sqrt(drds2);
86 for(G4int i=9;i<12;i++) { vec[i] *= normx; }