Geant4  10.02.p01
G4ParticleChangeForMSC.icc
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27 // $Id: G4ParticleChangeForMSC.icc 68795 2013-04-05 13:24:46Z gcosmo $
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30 
31 
32 inline
33  void G4ParticleChangeForMSC::ProposeMomentumDirection(const G4ThreeVector& P)
34 {
35  theMomentumDirection = P;
36 }
37 
38 inline
39  void G4ParticleChangeForMSC::SetProposedMomentumDirection(const G4ThreeVector& P)
40 {
41  theMomentumDirection = P;
42 }
43 
44 inline
45  void G4ParticleChangeForMSC::ProposeMomentumDirection(G4double Px, G4double Py, G4double Pz)
46 {
47  theMomentumDirection.setX(Px);
48  theMomentumDirection.setY(Py);
49  theMomentumDirection.setZ(Pz);
50 }
51 
52 inline
53  const G4ThreeVector* G4ParticleChangeForMSC::GetMomentumDirection() const
54 {
55  return &theMomentumDirection;
56 }
57 
58 inline
59  const G4ThreeVector* G4ParticleChangeForMSC::GetProposedMomentumDirection() const
60 {
61  return &theMomentumDirection;
62 }
63 
64 inline
65  void G4ParticleChangeForMSC::SetProposedPosition(const G4ThreeVector& P)
66 {
67  thePosition = P;
68 }
69 
70 inline
71  const G4ThreeVector* G4ParticleChangeForMSC::GetPosition() const
72 {
73  return &thePosition;
74 }
75 
76 inline
77  const G4ThreeVector* G4ParticleChangeForMSC::GetProposedPosition() const
78 {
79  return &thePosition;
80 }
81 
82 inline
83  void G4ParticleChangeForMSC::ProposePosition(const G4ThreeVector& P)
84 {
85  thePosition = P;
86 }
87 
88 
89 inline void G4ParticleChangeForMSC::Initialize(const G4Track& track)
90 {
91  theStatusChange = track.GetTrackStatus();
92  theMomentumDirection = track.GetMomentumDirection();
93  thePosition = track.GetPosition();
94 }
95