32 #include "ExN04MuonHit.hh"
63 return (
this==&right) ? 1 : 0;
72 circle.SetScreenSize(0.04);
76 circle.SetVisAttributes(attribs);
77 pVVisManager->
Draw(circle);
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
const ExN04MuonHit & operator=(const ExN04MuonHit &right)
G4int operator==(const ExN04MuonHit &right) const
G4Allocator< ExN04MuonHit > ExN04MuonHitAllocator
static const G4double pos