42 #include "DetectorConstruction.hh"
43 #include "DetectorMessenger.hh"
71 fTargetMaterial(0), fWorldMaterial(0),
72 fLogicTarget(0), fLogicWorld(0),
122 G4cout <<
"### Target consist of "
169 if(val > 0.0 && val !=
fRadius) {
179 if(val > 0.0 && val !=
fLength) {
void SetTargetLength(G4double val)
G4Material * FindOrBuildMaterial(const G4String &name, G4bool isotopes=true, G4bool warning=false)
CLHEP::Hep3Vector G4ThreeVector
const G4String & GetName() const
G4VPhysicalVolume * Construct()
static G4MaterialTable * GetMaterialTable()
void SetWorldMaterial(const G4String &)
static G4NistManager * Instance()
G4LogicalVolume * fLogicTarget
static G4PhysicalVolumeStore * GetInstance()
G4GLOB_DLL std::ostream G4cout
G4Material * fTargetMaterial
G4LogicalVolume * fLogicWorld
void PhysicsHasBeenModified()
static const double twopi
static G4LogicalVolumeStore * GetInstance()
static G4SolidStore * GetInstance()
static G4GeometryManager * GetInstance()
void SetTargetMaterial(const G4String &)
void ReinitializeGeometry(G4bool destroyFirst=false, G4bool prop=true)
static G4RunManager * GetRunManager()
void SetTargetRadius(G4double val)
static const G4VisAttributes Invisible
void OpenGeometry(G4VPhysicalVolume *vol=0)
void SetMaterial(G4Material *pMaterial)
Messenger class that defines commands for DetectorConstruction.
void SetVisAttributes(const G4VisAttributes *pVA)
G4Material * fWorldMaterial
DetectorMessenger * fDetectorMessenger