| 
    Geant4
    10.02.p01
    
   | 
 
This is the complete list of members for G4TessellatedSolid, including all inherited members.
| AddFacet(G4VFacet *aFacet) | G4TessellatedSolid | |
| AllocatedMemory() | G4TessellatedSolid | |
| AllocatedMemoryWithoutVoxels() | G4TessellatedSolid | |
| CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected | 
| CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const | G4TessellatedSolid | virtual | 
| ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected | 
| ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) const | G4VSolid | protected | 
| ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) const | G4VSolid | protected | 
| Clone() const | G4TessellatedSolid | virtual | 
| CompareSortedVoxel(const std::pair< G4int, G4double > &l, const std::pair< G4int, G4double > &r) | G4TessellatedSolid | privatestatic | 
| ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep) | G4VSolid | virtual | 
| CopyObjects(const G4TessellatedSolid &s) | G4TessellatedSolid | private | 
| CreatePolyhedron() const | G4TessellatedSolid | virtual | 
| CreateRotatedVertices(const G4AffineTransform &pT) const | G4TessellatedSolid | |
| CreateVertexList() | G4TessellatedSolid | private | 
| DeleteObjects() | G4TessellatedSolid | private | 
| DescribeYourselfTo(G4VGraphicsScene &scene) const | G4TessellatedSolid | virtual | 
| DisplayAllocatedMemory() | G4TessellatedSolid | |
| DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const | G4TessellatedSolid | virtual | 
| DistanceToIn(const G4ThreeVector &p) const | G4TessellatedSolid | virtual | 
| DistanceToInCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &aDirection) const | G4TessellatedSolid | private | 
| DistanceToInCore(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const | G4TessellatedSolid | private | 
| DistanceToInNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) const | G4TessellatedSolid | private | 
| DistanceToOut(const G4ThreeVector &p) const | G4TessellatedSolid | virtual | 
| DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) const | G4TessellatedSolid | virtual | 
| DistanceToOutCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &direction, G4double &minDist, G4ThreeVector &minNormal, G4int &minCandidate) const | G4TessellatedSolid | private | 
| DistanceToOutCore(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const | G4TessellatedSolid | private | 
| DistanceToOutNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) const | G4TessellatedSolid | private | 
| DumpInfo() const | G4VSolid | inline | 
| EstimateCubicVolume(G4int nStat, G4double epsilon) const | G4VSolid | |
| EstimateSurfaceArea(G4int nStat, G4double ell) const | G4VSolid | |
| fCubicVolume | G4TessellatedSolid | private | 
| fExtremeFacets | G4TessellatedSolid | private | 
| fFacetList | G4TessellatedSolid | private | 
| fFacets | G4TessellatedSolid | private | 
| fGeometryType | G4TessellatedSolid | private | 
| fInsides | G4TessellatedSolid | private | 
| fMaxExtent | G4TessellatedSolid | private | 
| fMaxTries | G4TessellatedSolid | private | 
| fMinExtent | G4TessellatedSolid | private | 
| fpPolyhedron | G4TessellatedSolid | mutableprivate | 
| fRandir | G4TessellatedSolid | private | 
| fRebuildPolyhedron | G4TessellatedSolid | mutableprivate | 
| fSolidClosed | G4TessellatedSolid | private | 
| fSurfaceArea | G4TessellatedSolid | private | 
| fVertexList | G4TessellatedSolid | private | 
| fVoxels | G4TessellatedSolid | private | 
| G4TessellatedSolid() | G4TessellatedSolid | |
| G4TessellatedSolid(const G4String &name) | G4TessellatedSolid | |
| G4TessellatedSolid(__void__ &) | G4TessellatedSolid | |
| G4TessellatedSolid(const G4TessellatedSolid &ts) | G4TessellatedSolid | |
| G4VSolid(const G4String &name) | G4VSolid | |
| G4VSolid(__void__ &) | G4VSolid | |
| G4VSolid(const G4VSolid &rhs) | G4VSolid | |
| GetConstituentSolid(G4int no) const | G4VSolid | virtual | 
| GetConstituentSolid(G4int no) | G4VSolid | virtual | 
| GetCubicVolume() | G4TessellatedSolid | virtual | 
| GetDisplacedSolidPtr() const | G4VSolid | virtual | 
| GetDisplacedSolidPtr() | G4VSolid | virtual | 
| GetEntityType() const | G4TessellatedSolid | virtual | 
| GetExtent() const | G4TessellatedSolid | virtual | 
| GetFacet(G4int i) const | G4TessellatedSolid | inline | 
| GetMaxXExtent() const | G4TessellatedSolid | |
| GetMaxYExtent() const | G4TessellatedSolid | |
| GetMaxZExtent() const | G4TessellatedSolid | |
| GetMinXExtent() const | G4TessellatedSolid | |
| GetMinYExtent() const | G4TessellatedSolid | |
| GetMinZExtent() const | G4TessellatedSolid | |
| GetName() const | G4VSolid | inline | 
| GetNumberOfFacets() const | G4TessellatedSolid | |
| GetPointOnSurface() const | G4TessellatedSolid | virtual | 
| GetPolyhedron() const | G4TessellatedSolid | virtual | 
| GetSolidClosed() const | G4TessellatedSolid | |
| GetSurfaceArea() | G4TessellatedSolid | virtual | 
| GetTolerance() const | G4VSolid | inline | 
| GetVoxels() | G4TessellatedSolid | inline | 
| Initialize() | G4TessellatedSolid | private | 
| Inside(const G4ThreeVector &p) const | G4TessellatedSolid | virtual | 
| InsideNoVoxels(const G4ThreeVector &p) const | G4TessellatedSolid | private | 
| InsideVoxels(const G4ThreeVector &aPoint) const | G4TessellatedSolid | private | 
| kCarTolerance | G4VSolid | protected | 
| kCarToleranceHalf | G4TessellatedSolid | protected | 
| MinDistanceFacet(const G4ThreeVector &p, G4bool simple, G4VFacet *&facet) const | G4TessellatedSolid | private | 
| Normal(const G4ThreeVector &p, G4ThreeVector &n) const | G4TessellatedSolid | virtual | 
| operator+=(const G4TessellatedSolid &right) | G4TessellatedSolid | |
| operator=(const G4TessellatedSolid &right) | G4TessellatedSolid | |
| G4VSolid::operator=(const G4VSolid &rhs) | G4VSolid | |
| operator==(const G4VSolid &s) const | G4VSolid | inline | 
| OutsideOfExtent(const G4ThreeVector &p, G4double tolerance=0) const | G4TessellatedSolid | inlineprivate | 
| PrecalculateInsides() | G4TessellatedSolid | private | 
| SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) const | G4TessellatedSolid | virtual | 
| SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) const | G4TessellatedSolid | virtual | 
| SetAllUsingStack(const std::vector< G4int > &voxel, const std::vector< G4int > &max, G4bool status, G4SurfBits &checked) | G4TessellatedSolid | private | 
| SetExtremeFacets() | G4TessellatedSolid | private | 
| SetMaxVoxels(G4int max) | G4TessellatedSolid | inline | 
| SetName(const G4String &name) | G4VSolid | inline | 
| SetRandomVectors() | G4TessellatedSolid | private | 
| SetSolidClosed(const G4bool t) | G4TessellatedSolid | |
| StreamInfo(std::ostream &os) const | G4TessellatedSolid | virtual | 
| SurfaceNormal(const G4ThreeVector &p) const | G4TessellatedSolid | virtual | 
| Voxelize() | G4TessellatedSolid | private | 
| ~G4TessellatedSolid() | G4TessellatedSolid | virtual | 
| ~G4VSolid() | G4VSolid | virtual |