Geant4  10.02.p01
G4OpenGLSceneHandler.icc
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27 // $Id: G4OpenGLSceneHandler.icc 66373 2012-12-18 09:41:34Z gcosmo $
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30 // Andrew Walkden 20th January 1998
31 
32 inline void G4OpenGLSceneHandler::AddSolid (const G4Box& box) {
33  G4VSceneHandler::AddSolid (box);
34 }
35 
36 inline void G4OpenGLSceneHandler::AddSolid (const G4Cons& cons) {
37  G4VSceneHandler::AddSolid (cons);
38 }
39 
40 inline void G4OpenGLSceneHandler::AddSolid (const G4Tubs& tubs) {
41  G4VSceneHandler::AddSolid (tubs);
42 }
43 
44 inline void G4OpenGLSceneHandler::AddSolid (const G4Trd& trd) {
45  G4VSceneHandler::AddSolid (trd);
46 }
47 
48 inline void G4OpenGLSceneHandler::AddSolid (const G4Trap& trap) {
49  G4VSceneHandler::AddSolid (trap);
50 }
51 
52 inline void G4OpenGLSceneHandler::AddSolid (const G4Sphere& sphere) {
53  G4VSceneHandler::AddSolid (sphere);
54 }
55 
56 inline void G4OpenGLSceneHandler::AddSolid (const G4Para& para) {
57  G4VSceneHandler::AddSolid (para);
58 }
59 
60 inline void G4OpenGLSceneHandler::AddSolid (const G4Torus& torus) {
61  G4VSceneHandler::AddSolid (torus);
62 }
63 
64 inline void G4OpenGLSceneHandler::AddSolid (const G4Polycone& polycone) {
65  G4VSceneHandler::AddSolid (polycone);
66 }
67 
68 inline void G4OpenGLSceneHandler::AddSolid (const G4Polyhedra& polyhedra) {
69  G4VSceneHandler::AddSolid (polyhedra);
70 }
71 
72 inline void G4OpenGLSceneHandler::AddSolid (const G4VSolid& vsolid) {
73  G4VSceneHandler::AddSolid (vsolid);
74 }